In Nomine Satanis/Magna Veritas
In Nomine Satanis/Magna Veritas is a French Tabletop RPG, or more accurately pair thereof: The first half, In Nomine Satanis, is for evil campaigns, where the players play a group of demons on some nefarious plot to corrupt humans and/or kill angels; the second half, Magna Veritas, is the opposite.
The game is extremely tongue-in-cheek, full of pop culture references and very fun to play.
The game made it to a fourth edition, but is no longer sold as of 2006. The American In Nomine is derived from this game, but very different.
Tropes used in In Nomine Satanis/Magna Veritas include:
- Celestial Paragons and Archangels
- Character Class System: Player abilities are greatly influenced by the Archangel or Demon Prince they serve.
- Cloudcuckoolander: God himself in the third edition backstory. He's technically omniscient, but only actually knows stuff he cares about, and often doesn't bother thinking.
- Contemptible Cover: The third edition rulebook, demon side, features a pentacle with "In Nomine Satanis" written in big golden letters.
- Demon Lords and Archdevils
- Double Sided Book: The third edition rulebook.
- Foreign Remake: In Nomine.
- Have You Seen My God?: In the third edition, God is off on a thermal cure. The fourth edition is explained by him coming back and changing the rules of the Big Game.
- Inn Between the Worlds: "Chez Régis".
- Living a Double Life: Janus started as an ordinary angel working undercover in Hell as Valefor. He got promoted to Archangel (and recalled back to Heaven) when he made a big score against Kronos, but then he discovered that he missed the adrenaline rush of undercover work. So without telling anyone he resumed his identity as Valefor and worked his way up to Demon Prince in Hell just for the thrill and danger of it.
- Number of the Beast: The games uses d666.