Display title | Invisible Grid |
Default sort key | Invisible Grid |
Page length (in bytes) | 6,535 |
Namespace ID | 0 |
Page ID | 69430 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
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Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | InternetArchiveBot (talk | contribs) |
Date of latest edit | 00:35, 27 July 2020 |
Total number of edits | 7 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | A set of spatial constraints, not visible to the player, determines the actions taken by a character in certain contexts. It is most common in 3D Platformers, but is on the decline. Essentially, it marks where each jump will land and where the next climbable branch is, therefore automating the platform jumping mechanic. |