Kairo: Difference between revisions
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Kairo is a world opened for exploration, seemingly completely void of all life except the player themselves - there are some strange floating runes to be found as well. |
Kairo is a world opened for exploration, seemingly completely void of all life except the player themselves - there are some strange floating runes to be found as well. |
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The |
The game can be found [http://kairo.lockeddoorpuzzle.com/ here]. Not to be confused with the Japanese film of the same name. |
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=== Tropes: === |
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* [[Go Mad From the Isolation]]: At one point, you come across an observation room with a skeleton at the desk, with some desperate words written into the arm of the stone chair. |
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* [[Minimalism]] |
* [[Minimalism]] |
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* [[Hint System]] |
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* [[Moon Logic Puzzle]]: The puzzles are pretty much impossible without hints. |
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* [[Ruins for Ruins Sake]] |
* [[Ruins for Ruins Sake]] |
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Latest revision as of 19:00, 2 February 2016
This Work page is a stub. You can help All The Tropes by expanding it. If you have checked or updated this page and found the content to be suitable, please remove this notice. |
Kairo is a puzzle game by Richard Perrin (makers of The white chamber).
Kairo is a world opened for exploration, seemingly completely void of all life except the player themselves - there are some strange floating runes to be found as well.
The game can be found here. Not to be confused with the Japanese film of the same name.
Tropes used in Kairo include:
- Go Mad From the Isolation: At one point, you come across an observation room with a skeleton at the desk, with some desperate words written into the arm of the stone chair.
- Minimalism
- Hint System
- Moon Logic Puzzle: The puzzles are pretty much impossible without hints.
- Nothing Is Scarier: The trailer and the full game took this route.
- Ruins for Ruins Sake