Literal Metaphor: Difference between revisions

Content added Content deleted
(Rescuing 2 sources and tagging 0 as dead. #IABot (v2.0beta9))
Line 241: Line 241:
** Being a game about [[Anthropomorphic Personification]]s in an animistic world, this comes up constantly. The corebook also discusses an infectious laugh (it spreads to anyone who hears it, and makes them keep laughing until they pass out from lack of oxygen), and one of the supplements contains this little gem:
** Being a game about [[Anthropomorphic Personification]]s in an animistic world, this comes up constantly. The corebook also discusses an infectious laugh (it spreads to anyone who hears it, and makes them keep laughing until they pass out from lack of oxygen), and one of the supplements contains this little gem:
{{quote|''The stone was as heavy as my sins. That's not a metaphor, not exactly. That's how heavy my mistress had made it.''}}
{{quote|''The stone was as heavy as my sins. That's not a metaphor, not exactly. That's how heavy my mistress had made it.''}}
* ''[[Dungeons & Dragons]]'' has a subtle one with the spell ''detect thoughts'', which allows the caster a brief look at what the subject is thinking, and has the [[Eye of Newt| Material Component]] of a single copper piece. That means, in effect, the caster gives the subject "a penny for your thoughts", literally.



== Video Games ==
== Video Games ==