Display title | MUCK |
Default sort key | MUCK |
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Page ID | 116882 |
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Date of page creation | 21:27, 1 November 2013 |
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Date of latest edit | 11:20, 23 May 2022 |
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Article description: (description ) This attribute controls the content of the description and og:description elements. | An offshoot of MUD-type text-based online games, MUCK games, in general are more dedicated to depth of roleplay than MUDs. Where a MUD will often be possible to play without other players around, by going out and hunting the game's automated monsters using its automated systems, a MUCK is usually far more reliant on player intervention. On MUCKs, the game's systems will almost always be designed with the intention of merely providing roleplayers with a firm framework for their play, rather than a system so comprehensive it could act as an alternative. As such, monsters generally have to be 'puppet' objects operated by player judges, rather than automated 'mobs' for players to hunt on their own, and almost all action on MUCKs needs a player or plot-runner/judge at its heart for anything to happen. Effectively, MUCKs are the Pen & Paper RPGs of the MU* world, and have a reputation for a heavier emphasis on roleplay than most MUDs. |