Marvel vs. Capcom 3: Difference between revisions

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* [[Freeze-Frame Bonus]]: Every character in Ultimate is in the [http://www.youtube.com/watch?feature=player_embedded&v=L4_04hMU7wA full intro, which focuses a close-up on almost everyone] and the ones that don't can be glimpsed in certain seconds having battles with other characters like Amaterasu vs. Dormammu (2:53), Jill (She Hulk gets the close up), or Akuma vs. Storm {5:20}.
* [[Freeze-Frame Bonus]]: Every character in Ultimate is in the [http://www.youtube.com/watch?feature=player_embedded&v=L4_04hMU7wA full intro, which focuses a close-up on almost everyone] and the ones that don't can be glimpsed in certain seconds having battles with other characters like Amaterasu vs. Dormammu (2:53), Jill (She Hulk gets the close up), or Akuma vs. Storm {5:20}.
* [[Fun with Acronyms]]: ''Marvel vs. Capcom 3'''s subtitle, ''Fate of Two Worlds'', can easily be abbreviated as "FTW" (For The Win).
* [[Fun with Acronyms]]: ''Marvel vs. Capcom 3'''s subtitle, ''Fate of Two Worlds'', can easily be abbreviated as "FTW" (For The Win).
* [[Hitler Cam]]: The vanilla character portraits depict the characters as if standing slightly above the viewer.
* [[Idiosyncratic Combo Levels]]: See it [http://www.youtube.com/watch?v=JTHTftx58Fw here.]
* [[Idiosyncratic Combo Levels]]: See it [http://www.youtube.com/watch?v=JTHTftx58Fw here.]
* [[Intelligible Unintelligible]]: All the non-verbal characters (Amaterasu, Nemesis, etc.) can be understood by their teammates while tagging in and out.
* [[Intelligible Unintelligible]]: All the non-verbal characters (Amaterasu, Nemesis, etc.) can be understood by their teammates while tagging in and out.
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* [[Kick Them While They Are Down]]: The Off-The-Ground hitting attacks, which usually opens a chance to another combo.
* [[Kick Them While They Are Down]]: The Off-The-Ground hitting attacks, which usually opens a chance to another combo.
* [[Let's You and Him Fight]]: The first intro movie plays the whole "''Marvel vs. Capcom''" thing straight (according to [[All There in the Manual|the tie-in comic]], there was apparently a world-merger that neither party was aware of, so both groups believe that the other are invaders) by pitting Wolverine, Iron Man, Hulk, and Deadpool against Ryu, Morrigan, Chris, and Dante. This is interrupted by the advent of Dormammu at the end of the first intro movie. By the time the second intro movie rolls in, the heroes of both sides have banded together to deal with their mutual enemies.
* [[Let's You and Him Fight]]: The first intro movie plays the whole "''Marvel vs. Capcom''" thing straight (according to [[All There in the Manual|the tie-in comic]], there was apparently a world-merger that neither party was aware of, so both groups believe that the other are invaders) by pitting Wolverine, Iron Man, Hulk, and Deadpool against Ryu, Morrigan, Chris, and Dante. This is interrupted by the advent of Dormammu at the end of the first intro movie. By the time the second intro movie rolls in, the heroes of both sides have banded together to deal with their mutual enemies.
* [[Low-Angle Shot]]: The vanilla character portraits depict the characters as if standing slightly above the viewer.
* [[Mood Whiplash]]: The cinematics tend to cut from dead-serious action to mildly comic slapstick, as in the second intro movie, where Joe and Ammy charge up the Super Skrull's arm, miss, and discover that [[Gravity Is a Harsh Mistress]], or the opening scene in which Thor's battle with Dormammu is interrupted by a comic sequence of Haggar and Felicia failing to save one of his campaign billboards.
* [[Mood Whiplash]]: The cinematics tend to cut from dead-serious action to mildly comic slapstick, as in the second intro movie, where Joe and Ammy charge up the Super Skrull's arm, miss, and discover that [[Gravity Is a Harsh Mistress]], or the opening scene in which Thor's battle with Dormammu is interrupted by a comic sequence of Haggar and Felicia failing to save one of his campaign billboards.
* [[Muscles Are Meaningless]]: Generally averted; the characters who are physically-oriented brawlers have the build to match, while those who play keep-away or use weapons tend to be lighter and smaller.
* [[Muscles Are Meaningless]]: Generally averted; the characters who are physically-oriented brawlers have the build to match, while those who play keep-away or use weapons tend to be lighter and smaller.
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