Metal Slime: Difference between revisions

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* In ''[[Wizard of Wor]]'', the Worluk appears once per level, moves quite fast, and can escape through the side doors. If it is shot before escaping, points will be doubled on the next level.
 
=== [[Massively Multiplayer Online Role Playing Game|MMORPG]]s ===
* Don't even ''start'' on the monsters that drop the [http://kol.coldfront.net/thekolwiki/index.php/Ultra_Rares Ultra Rare Items] in ''[[Kingdom of Loathing]]''. The odds of encountering one are so slim as to be meaningless. For each of them, one player per day gets a shot at the fight, and it's determined by some byzantine step-measuring system that gives that one shot to the first player who's there during the right time of day and has the step counter that no one's allowed to see in the exact right position. In theory. Wait, no, that's how it ''used to work'', and now nobody's got a clue. Essentially, if you're aware these things exist but haven't been informed that you'll never see one, you could waste ''weeks'' on one of these before giving up. Most veteran players have never seen one; fighting one is a once-in-a-lifetime event unless you search obsessively (read "search for it with all your turns every day for years").
** At least one person had defeated an Ultra Rare and come away with nothing, not even a consolation ribbon. The [[Self-Imposed Challenge|Black Cat familiar]], which is specifically designed to hinder you has many wonderful effects one of which is randomly destroying dropped items at the end of combat. Ultra rare items are not immune to this, at least one person has had the cat knock a one in a billion item down the drain.