Display title | Missile Command |
Default sort key | Missile Command |
Page length (in bytes) | 3,460 |
Namespace ID | 0 |
Page ID | 79195 |
Page content language | en - English |
Page content model | wikitext |
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Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Looney Toons (talk | contribs) |
Date of latest edit | 15:14, 23 January 2023 |
Total number of edits | 12 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Missile Command (1980) was the most violent video game ever released, at least until DEFCON came along. Missile Command portrayed a stark view of nuclear war at the height of Cold War paranoia. The player was given command of three anti-ballistic missile bases, with which six otherwise defenseless cities had to be defended against wave after wave of ICBMs, nuclear bombers, and orbital battle stations. The game featured simple yet realistic animations of mushroom clouds wiping out entire cities whenever the player failed to intercept an incoming warhead, and a nightmarish explosion effect when the player (inevitably) finally lost the game. |