Mook Bouncer/Playing With

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Basic Trope: An enemy takes you back to the beginning of the level instead of kill you.

  • Straight: A mook grabs Bob and carries him out of the Big Bad's castle.
  • Exaggerated: The mook carries Bob from The Very Definitely Final Dungeon to the start of the game.
  • Justified: The mook knows that if he directly fought Bob, he'd lose.
    • The mook is a bouncer
  • Inverted: Bob grabs the mook and carries him out of the castle.
  • Subverted: The mook drops Bob.
    • Alternatively, Bob is too heavy for the mook to carry, causing the mook to give up and leave.
  • Double Subverted: The mook realizes he's not carrying Bob, and quickly returns to grab him.
    • He returns, with friends.
  • Parodied: The mook carries Bob back to the womb and Bob needs to replay his entire life
  • Deconstructed: The mook is fired and/or excecuted by the Big Bad for throwing Bob out of the castle instead of simply killing him.
  • Reconstructed: Then mooks carry him out of the level
  • Zig Zagged: ???
  • Averted: All the mooks in the castle try to kill Bob.
  • Enforced: Never Say "Die"
  • Lampshaded: These mooks will never kill you so don't bother bringing any potions
  • Invoked: A Genre Savvy Character sets up a situation where the trope can occur.
  • Exploited: After defeating the Load-Bearing Boss, Bob uses the Mook Bouncers to quikcly escape the collapsing castle.
  • Defied: The mook tries to grab Bob, only for Bob to shoot him.
  • Discussed: Why don't these mooks just kill us
  • Conversed: ???
  • Played For Laughs: The mooks kick anything they touch out of the level including each other resulting in a huge wall of mooks at the entrance that prevents Bob from entering
  • Played For Drama: Bob was pulled out away from his dying sister Alice who desperately need medicine from Bob

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