Murder, Inc.: Difference between revisions

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Please note that '''Murder, Inc.''' isn't always [[Evil, Inc.|evil.]] They don't tend to let [[True Neutral|codes of morality]] get in the way of their [[Only in It For the Money|business model]].<ref>(Sometimes...)</ref>
 
{{examples}}
 
== Anime and Manga ==
* The Red Dragon Syndicate in ''[[Cowboy Bebop]]'' was always called that, but became much more...uh...[[Meaningful Name|vicious]] as time passed. Eventually, their full-time job seemed to be killing people and antagonizing the main characters. The people that the organization was seized from were very opposed to this, and even said the organization wouldn't survive long like this.
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** Anime Chapel the Evergreen, Chapel-with-an-apple, is not shown to be from one of these. He could at least as easily be someone's pet assassin who took on an apprentice and then later fell in with [[The Dragon|Legato]], although the information is sparse enough it could go either way.
*** The sense of honor anime Chapel ultimately shows ("the cornered mouse will attack the cat") does not fit with the frenetic nihilism that seems to be in fashion in the Eye, although that might just be Razlo being [[Axe Crazy]], Livio being beyond the [[Despair Event Horizon]], and Master C being crippled and out for revenge.
 
 
== Comic Books ==
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* The Fraternity in ''[[Wanted]]''.
* ''[[The Assassination Bureau]]'', based on the unfinished novel ''The Assassination Bureau, Ltd.'' by [[Jack London]]. Although the book's version was actually composed of [[The Philosopher|philosophical]] [[Vigilante Man|vigilantes]].
 
 
== Literature ==
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* The Assassins Guild of [[Discworld]], whose motto is "''Nil Mortifi Sine Lucre''": "No killing without profit". The guild is legal, the head of the Assassin's guild is an influential public figure, and it's common for nobles to send their children to it (though often just for its normal educational excellence, as the Black Curriculum has a high attrition rate). They abide by several rules, including that they're not allowed to kill people unless they are paid to, and cannot kill the defenseless. Though anyone rich enough is considered able to "defend" themselves by hiring someone else to protect them.
{{quote|'''Dr Cruces:''' No, we do it for the money. And, because we above all must know the value of a human life, we do it for a great deal of money.}}
:* It is mentioned in one novel that they were inspired by a Klatchian ([[Fantasy Counterpart Culture|read Arabic]]) group identical to the original Assassins. In ''[[Jingo]]'', as Ankh-Morpork goes to war with their homeland, Vetinari notes acidly that the Guild's boast of being so good that the Klatchians send their children there really means that Klatch's assassins know Ankh-Morpork's methods, have refined their ancestral skills, and have a working knowledge of the city's layout.
:* It is also mentioned in ''[[Night Watch (Discworld)|Night Watch]]'' that the Assassin's Guild ''does'' have a political opinion and, as they see it, will act for the good of the city if the Patrician's misrule is causing too much suffering. They never act on their own behalf, but are just there when needed.
:* This is further explored in ''[[Discworld/Thud|Thud!]]!'', in which it's revealed that the Assassin's Guild does not take contracts on people whose death they feel would be disadvantageous to the stability of Ankh-Mopork (in Vimes' words, "would not only spoil the game but toss the board out the window"). To date, this list contains the current patrician, Vetinari, and the commander of the city watch, Vimes. Both men have proven to be very assassination-resistant anyway: A [[Noodle Incident]] is referred to about the last assassin sent after Vimes before the ban; apparently Vimes overpowered him and had him put on a boat headed for [[Land Down Under|XXXX]].
:* Another of the Guild's duties is to maintain its monopoly on the trade. DemarcationViolating demarcation being the greatest and most foolhardy of Morporkian crimes (with the possible exception of [[Arson, Murder, and Jaywalking|street miming]]), freelancers lucky enough to be caught by the Watch are considered to be getting off easy.
* Also from [[Discworld]], and a probable reference to the page quote, The New Firm; Mr. Pin, the brains, and Mr. Tulip, the muscle (with a bad chemical habit and a deep appreciation for antiquities). Aside from referencing Misters Croup and Vandemar, some of their dialogue also echoes Jules and Vincent of ''[[Pulp Fiction]]''.
** Mr. Tulip's purse says "Not A Very Nice Person At All". Says it all, really.
* The Hashishin are identified as the ([[Unreliable Narrator|possible]]) forebears of the Illuminati in the ''[[Illuminatus]]!'' trilogy.
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* The Junshi clan from ''[[Jake 2.0]]''.
* Tarot in ''[[The Cape (2010 TV series)|The Cape]]''.
 
 
== Newspaper Comics ==
* ''[[Modesty Blaise (comic strip)|Modesty Blaise]]'' has several examples, starting with "La Machina" in the very first story arc; most notably Salamander Four.
 
 
== Tabletop Games ==
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* The [[Bob Clampett]] short ''Coal Black and De Sebben Dwarfs'' has the queen hire assassins literally called Murder Inc. to "black out So White''. On their van, they even have "Midgets 1/2 Price, Japs Free" proudly lit up on it's side.
* ''[[Batman Beyond]]'' had the Society of Assassins (also known as the Society of Shadows.)
 
 
== Real Life ==
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{{reflist}}
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[[Category:Organization Index]]
[[Category:Hired Guns]]
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[[Category:Older Than Print]]
[[Category:Villains]]
[[Category:{{PAGENAME}}]]