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* [[Religion Is Magic]]:
* [[Religion Is Magic]]:
** Donating to temple priests (of any stripe, not just ones serving your god) can grant you additional favors such as bonus AC and alignment. Co-aligned temples can additionally serve as sanctuary, causing non-angelic hostiles to flee from you.
** Donating to temple priests (of any stripe, not just ones serving your god) can grant you additional favors such as bonus AC and alignment. Co-aligned temples can additionally serve as sanctuary, causing non-angelic hostiles to flee from you.
** The Priest role has innate [[Detect Magic]]-like knowledge of the beatitude of objects without the need for identification or an altar.
** The Priest role has an innate [[Aura Vision]]-like ability to tell the beatitude of objects without the need for identification or an altar.
** A special form of [[Turn Undead]] is available to the Knight and Priest roles, and using it can scare or even destroy nearby undead. Be careful, as using it will leave you helpless for some turns.
** A special form of [[Turn Undead]] is available to the Knight and Priest roles, and using it can scare or even destroy nearby undead. Be careful, as using it will leave you helpless for some turns.
* [[Required Secondary Powers]]:
* [[Required Secondary Powers]]: