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* [[Religion Is Magic]]: |
* [[Religion Is Magic]]: |
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** Donating to temple priests (of any stripe, not just ones serving your god) can grant you additional favors such as bonus AC and alignment. Co-aligned temples can additionally serve as sanctuary, causing non-angelic hostiles to flee from you. |
** Donating to temple priests (of any stripe, not just ones serving your god) can grant you additional favors such as bonus AC and alignment. Co-aligned temples can additionally serve as sanctuary, causing non-angelic hostiles to flee from you. |
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** The Priest role has innate [[ |
** The Priest role has an innate [[Aura Vision]]-like ability to tell the beatitude of objects without the need for identification or an altar. |
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** A special form of [[Turn Undead]] is available to the Knight and Priest roles, and using it can scare or even destroy nearby undead. Be careful, as using it will leave you helpless for some turns. |
** A special form of [[Turn Undead]] is available to the Knight and Priest roles, and using it can scare or even destroy nearby undead. Be careful, as using it will leave you helpless for some turns. |
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* [[Required Secondary Powers]]: |
* [[Required Secondary Powers]]: |