Nintendo Hard: Difference between revisions

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The first [[Nintendo Entertainment System]] was known for two things: [[The Great Video Game Crash of 1983|reviving home console gaming]] and having ridiculously difficult games.
 
Back in the '80s, video games didn't have the advanced storylines of today; [[Excuse Plot]]s were the norm. So much of the feeling of accomplishment one could derive was from overcoming the insane difficulty that the games provided, if only so one could [[Bragging Rights Reward]] to one's friends. [[Goddamned Bats|A plethora of enemies]] and impossible jumps were not just the name of the game, they ''were'' the game. These games weren't just hard; they were '''Nintendo Hard'''!
 
'''The difficulty of these games usually stems from a combination of factors:'''
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{{examples on subpages}}
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{{quote|''"Why do they make it so that you can't fucking win, why am I even playing?" [drops the [[PlayStation 2]] controller]''|'''Evan''', |''[[Superbad]]''}}
 
{{reflist}}
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[[Category:Older Than the NES]]
[[Category:Video Game Difficulty Tropes]]
[[Category:Index]]
[[Category:CRPG Tropes]]