Information for "Open Says Me"

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Display titleOpen Says Me
Default sort keyOpen Says Me
Page length (in bytes)16,155
Namespace ID0
Page ID35164
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page0
Counted as a content pageYes
Number of subpages of this page2 (0 redirects; 2 non-redirects)

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Page creatorprefix>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorVoid (talk | contribs)
Date of latest edit00:01, 27 October 2018
Total number of edits11
Recent number of edits (within past 180 days)0
Recent number of distinct authors0

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There's a door the heroes must get through! But there's a lock (often involving a complex computer combination lock) in the way. Our heroes have to get past it, to get the weapon, or the artifact or whatever MacGuffin is important to the plot right now. They don't have a brilliant hacker kid like young John Connor or mutant kid like Micah. Somebody tries to pick the lock, or to blow powder on it to see what the most used key combinations may be, or find some way to get the lock open before time runs out.
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