Information for "Patchwork Map"

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Display titlePatchwork Map
Default sort keyPatchwork Map
Page length (in bytes)47,146
Namespace ID0
Page ID106079
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page1
Counted as a content pageYes
Number of subpages of this page1 (0 redirects; 1 non-redirect)
Page imagePatchworkMap.png

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Page creatorm>Import Bot
Date of page creation21:27, 1 November 2013
Latest editor2dgirlfan (talk | contribs)
Date of latest edit02:01, 18 January 2020
Total number of edits24
Recent number of edits (within past 180 days)0
Recent number of distinct authors0

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Description

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In the real world, the landscape is determined by a complex combination of climate and geography. Deserts, for instance, are usually created because a mountain or valley blocks rain clouds from being blown over it (known as a "rain shadow"). Tundra has to be at the right elevation and temperature to remain frozen. Rivers have to source their water from somewhere (usually from the same moutains which stopped those rain clouds from reaching the desert). Swamps are generally located in low-lying areas where the water collects rather than draining out.
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