Information for "Player and Protagonist Integration"

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Display titlePlayer and Protagonist Integration
Default sort keyPlayer and Protagonist Integration
Page length (in bytes)13,568
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Page ID33535
Page content languageen - English
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Page creatorprefix>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorDai-Guard (talk | contribs)
Date of latest edit21:52, 9 April 2017
Total number of edits13
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A big factor in many video games is a sense of immersion - the feeling that you yourself are involved in events playing out in another world. Many games try to do this by implying that the protagonist is simply an extension of the player - an avatar. The trouble with avatars is that giving them the potential to do anything makes it hard to make them do... well, anything. Thus other games prefer to give you characters with a life of their own, you just get to play as them.
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