Power-Up Magnet: Difference between revisions

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{{trope}}
{{trope}}
Stuff [[Random Drops|dropped]] from enemies and [[Rewarding Vandalism|items]] in games, whether money, health, [[Power Up|Power Ups]]<ref>hence the trope name, as there apparently isn't a term that covers all these things</ref>, or other things, can be invaluable. But getting to them isn't always easy, as they often appear out of reach (especially if dropped by an enemy hit with a ranged weapon), forcing you to go out of your way to get them, or right into a group of enemies to get them. These problems are compounded if the dropped items tend to scatter. Enter this trope, which is the ability to draw power ups to the player character from far away. Even if the range is limited, it just means you have to get a little closer to grab them instead of being practically right next to them.
Stuff [[Random Drops|dropped]] from enemies and [[Rewarding Vandalism|items]] in games, whether money, health, [[Power-Up|Power Ups]]<ref>hence the trope name, as there apparently isn't a term that covers all these things</ref>, or other things, can be invaluable. But getting to them isn't always easy, as they often appear out of reach (especially if dropped by an enemy hit with a ranged weapon), forcing you to go out of your way to get them, or right into a group of enemies to get them. These problems are compounded if the dropped items tend to scatter. Enter this trope, which is the ability to draw power ups to the player character from far away. Even if the range is limited, it just means you have to get a little closer to grab them instead of being practically right next to them.


There are 3 types of this trope:
There are 3 types of this trope:
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So called because this ability is often called "X Magnet" in some games.
So called because this ability is often called "X Magnet" in some games.
{{examples|Examples:}}
{{examples}}


== Auto Innate ==
== Auto Innate ==