Pray for Death: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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(Import from TV Tropes TVT:VideoGame.PrayForDeath 2012-07-01, editor history TVTH:VideoGame.PrayForDeath, CC-BY-SA 3.0 Unported license)
 
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* [[Combo Breaker]]
* [[Combo Breaker]]
* [[Finishing Move]]: They exist, but they are laughable. Nobody really dies, and some of them make no sense whatsoever.
* [[Finishing Move]]: They exist, but they are laughable. Nobody really dies, and some of them make no sense whatsoever.
* [[High Pressure Blood]]: All characters bleed a lot during the finishing moves -- even when they are barely hit or not hit at all.
* [[High-Pressure Blood]]: All characters bleed a lot during the finishing moves -- even when they are barely hit or not hit at all.


{{reflist}}
{{reflist}}

Revision as of 21:41, 8 January 2014

"The game looks pretty good. The rendered backgrounds are sharp and use light sourcing and shading.(...) Add in some dull music and long, boring combos, and it equals a competent but uninspired game."
Yahoo Games UK & Ireland

One of the many fighting games that tried to copy Mortal Kombat. Although the influence of Killer Instinct is undeniable.

Pray For Death is a DOS Game Fighting Game which tried to imitate Killer Instinct but didn't achieve much. While the graphics were great (for it's time), the gameplay was uninspired, the sound horrible and the fatalities lame.

While it's not an important fact, it's worth mentioning this game include Chtuhulu as a character.


This series has examples of:

  • Combos
  • Combo Breaker
  • Finishing Move: They exist, but they are laughable. Nobody really dies, and some of them make no sense whatsoever.
  • High-Pressure Blood: All characters bleed a lot during the finishing moves -- even when they are barely hit or not hit at all.