Display title | Programming Game |
Default sort key | Programming Game |
Page length (in bytes) | 16,390 |
Namespace ID | 0 |
Page ID | 33372 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Delete | Allow all users (infinite) |
Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | InternetArchiveBot (talk | contribs) |
Date of latest edit | 18:48, 2 May 2021 |
Total number of edits | 9 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (5) | Templates used on this page:
|
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | A game, usually a Puzzle Game or a Simulation Game, in which the player has little to no direct control over the game's events. Instead, the player's task is to "set up" the solution, then hit a "go" switch to activate the solution and see if it accomplishes the task correctly. Setting up the solution may require enqueuing objects with a list of commands to follow, or arranging objects on the game board to change the way they react to one another. If the solution contains elements of randomness or is particularly complex, the player will need to perform many unsuccessful test runs to adjust the solution before finding one that works. |