RPG Mechanics Verse: Difference between revisions

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* [https://web.archive.org/web/20130926021144/http://www.ulillillia.us/ Ulillillia's] book ''[[The Legend of the 10 Elemental Masters]]'' [[Up to Eleven|pretty much pushes this trope to its limit]].
* [https://web.archive.org/web/20130926021144/http://www.ulillillia.us/ Ulillillia's] book ''[[The Legend of the 10 Elemental Masters]]'' [[Up to Eleven|pretty much pushes this trope to its limit]].
* Not quite an RPG, but two of the universes from ''Riddle of the Seven Realms'' by [[Lyndon Hardy]] operate by rules reminiscent of geometry-related board games like Go or Checkers.
* Not quite an RPG, but two of the universes from ''Riddle of the Seven Realms'' by [[Lyndon Hardy]] operate by rules reminiscent of geometry-related board games like Go or Checkers.
* The ''[[Fate/Zero]]'' [[Light Novel]], being a prequel to ''[[Fate/stay night|Fate Stay Night]]'', also makes use of the stat sheets found in the [[Visual Novel]]. Several of the passive skills and stats listed there also come into play in the plot.
* The ''[[Fate/Zero]]'' [[Light Novel]], being a prequel to ''[[Fate/stay night]]'', also makes use of the stat sheets found in the [[Visual Novel]]. Several of the passive skills and stats listed there also come into play in the plot.
* ''[[Mogworld]]'' is a novel told from the perspective of an NPC in an MMORPG, who has developed sapience.
* ''[[Mogworld]]'' is a novel told from the perspective of an NPC in an MMORPG, who has developed sapience.