Recettear: An Item Shop's Tale: Difference between revisions

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* [[An Economy Is You]]: Played with but apparently subverted. Not all the items you sell are appropriate for adventurers, but an awful large percentage is. Item categories all have about the same number of items, but there's eight weapon types, three categories for varying body armor, and categories for helmets, shields, armored armbands, and three kinds of magic jewelry. Even items in the more mundane categories can be equipped by adventurers and higher-end ones tend to be combat-oriented. However, it turns out that people besides the adventurers buy all this stuff, and quite frequently too—middle-aged men frequently buy weapons and armor, healing items are all food anyways and magical jewelry appears to be quite fashionable. There's also several categories of item which are notably ''un''popular with non-adventurers, like helmets and capes, and almost never sell unless the customer requests a general category.
* [[An Economy Is You]]: Played with but apparently subverted. Not all the items you sell are appropriate for adventurers, but an awful large percentage is. Item categories all have about the same number of items, but there's eight weapon types, three categories for varying body armor, and categories for helmets, shields, armored armbands, and three kinds of magic jewelry. Even items in the more mundane categories can be equipped by adventurers and higher-end ones tend to be combat-oriented. However, it turns out that people besides the adventurers buy all this stuff, and quite frequently too—middle-aged men frequently buy weapons and armor, healing items are all food anyways and magical jewelry appears to be quite fashionable. There's also several categories of item which are notably ''un''popular with non-adventurers, like helmets and capes, and almost never sell unless the customer requests a general category.
** That said, claws and arm parts mysteriously don't appear in the merchant guild until you find the adventurer who uses them.
** That said, claws and arm parts mysteriously don't appear in the merchant guild until you find the adventurer who uses them.
* [[An Entrepreneur Is You]]
* [[An Interior Designer Is You]]: Different decorations affect the probability of certain customers visiting. However, changing the location of the counters is only for your convenience and aesthetics, except for the counters close to windows which are showcase items.
* [[Anti-Frustration Features]]: If you lose, you go back to the second day, but you keep all your items and pretty much everything else that isn't story related, such as Merchant Level, Adventurer Levels, and dungeon floors cleared. This tends to make getting back to where you were absolutely trivial and beating whichever week you lost on much easier. It also means that not running your shop well for a single week won't force you to completely redo everything.
* [[Anti-Frustration Features]]: If you lose, you go back to the second day, but you keep all your items and pretty much everything else that isn't story related, such as Merchant Level, Adventurer Levels, and dungeon floors cleared. This tends to make getting back to where you were absolutely trivial and beating whichever week you lost on much easier. It also means that not running your shop well for a single week won't force you to completely redo everything.
* [[The Archer]]: Tielle, who also has the obligatory [[Multishot]], [[Trick Arrow|trick arrows]], and ability to single handedly bring down a [[Rain of Arrows]].
* [[The Archer]]: Tielle, who also has the obligatory [[Multishot]], [[Trick Arrow|trick arrows]], and ability to single handedly bring down a [[Rain of Arrows]].
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** For that matter, the cutscene on unlocking that level makes it sound like it could just be an act.
** For that matter, the cutscene on unlocking that level makes it sound like it could just be an act.
* [[Endless Game]]: You may continue playing after you pay back all your debt. The game plays out the same way other than the lack of the debt.
* [[Endless Game]]: You may continue playing after you pay back all your debt. The game plays out the same way other than the lack of the debt.
* [[An Entrepreneur Is You]]
* [[Everyone Calls Him "Barkeep"]]: The Guild Master.
* [[Everyone Calls Him "Barkeep"]]: The Guild Master.
* [[Expospeak Gag]]: [[Inverted Trope|Played in reverse]] - Recette is so used to Tear's verbose explanations of things that when Alouette explains Truffles as simply being a rare mushroom, Recette's response is a blank "Huh? That's it?"
* [[Expospeak Gag]]: [[Inverted Trope|Played in reverse]] - Recette is so used to Tear's verbose explanations of things that when Alouette explains Truffles as simply being a rare mushroom, Recette's response is a blank "Huh? That's it?"
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** Normally, the window you use to set buying and selling prices starts at base value. Whenever Euria tries to sell you something, it starts at ''500%''.
** Normally, the window you use to set buying and selling prices starts at base value. Whenever Euria tries to sell you something, it starts at ''500%''.
** A random event in dungeons can disable the minimap for the current floor. Another reduces your sight radius to about half the screen, and another coats the entire level's floor in ice.
** A random event in dungeons can disable the minimap for the current floor. Another reduces your sight radius to about half the screen, and another coats the entire level's floor in ice.
* [[An Interior Designer Is You]]: Different decorations affect the probability of certain customers visiting. However, changing the location of the counters is only for your convenience and aesthetics, except for the counters close to windows which are showcase items.
* [[Ironic Echo]]: Caillou give a short and rather academic description of fairies in human society when he mistakes Tear for the shop owner. Later, {{spoiler|Griff}} repeats this word-for-word before pointing out that {{spoiler|it's a lie to cover up [[Humans Are the Real Monsters|human bastardry]]}}.
* [[Ironic Echo]]: Caillou give a short and rather academic description of fairies in human society when he mistakes Tear for the shop owner. Later, {{spoiler|Griff}} repeats this word-for-word before pointing out that {{spoiler|it's a lie to cover up [[Humans Are the Real Monsters|human bastardry]]}}.
* [[Item Crafting]]: After a few merchant levels you can use Fusion to craft various items, usually using an item of the same type as base and some Ingredients (dungeon-only items) and maybe a treasure or another item. Picking the ingredients carefully can net a high quality modifier (up to +15), though that only really matters if you plan on using them for your heroes.
* [[Item Crafting]]: After a few merchant levels you can use Fusion to craft various items, usually using an item of the same type as base and some Ingredients (dungeon-only items) and maybe a treasure or another item. Picking the ingredients carefully can net a high quality modifier (up to +15), though that only really matters if you plan on using them for your heroes.
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* [[Wise Beyond Their Years]]: Recette.
* [[Wise Beyond Their Years]]: Recette.
* [[Work Off the Debt]]: The main premise of the game.
* [[Work Off the Debt]]: The main premise of the game.
** {{spoiler|Which was actually a lie from Terme Finance to provide a cover for Tear.}}
** {{spoiler|Which was actually a lie from Terme Finance to provide a cover for Tear.}}
* [[Worst News Judgment Ever]]:
* [[Worst News Judgment Ever]]:
{{quote|'''Recette''': Ah, the news again!
{{quote|'''Recette''': Ah, the news again!
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[[Category:Microsoft Windows]]
[[Category:Microsoft Windows]]
[[Category:Video Game]]
[[Category:Video Game]]
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[[Category:Recettear: An Item Shop's Tale]]