Information for "RefleX"

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Display titleRefleX
Default sort keyRefleX
Page length (in bytes)11,530
Namespace ID0
Page ID106874
Page content languageen - English
Page content modelwikitext
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Number of redirects to this page0
Counted as a content pageYes
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Page imageRefleX 2180.png

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Page creatorm>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorDai-Guard (talk | contribs)
Date of latest edit19:44, 9 April 2017
Total number of edits10
Recent number of edits (within past 180 days)0
Recent number of distinct authors0

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RefleX is a 2D Bullet Hell Shoot'Em Up developed by Siter Skain and part of The Tale of Alltynex trilogy. It forms a trilogy with two of their other games: though developed after Kamui and before Alltynex Second, storywise the games go in reverse order (Alltynex 2nd -> RefleX -> Kamui). The gameplay plays mostly like a regular shooter but with a few twists. Instead of being the regular One-Hit-Point Wonder, your ship, the Phoenix MkII, can take a boatload of hits, and you have a shield that can reflect certain bullets right back at the enemies. This is offset by the fact that you have no extra lives, no bombs and no way of restoring durability once it's gone.
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