Display title | RefleX |
Default sort key | RefleX |
Page length (in bytes) | 11,530 |
Namespace ID | 0 |
Page ID | 106874 |
Page content language | en - English |
Page content model | wikitext |
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Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Dai-Guard (talk | contribs) |
Date of latest edit | 19:44, 9 April 2017 |
Total number of edits | 10 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | RefleX is a 2D Bullet Hell Shoot'Em Up developed by Siter Skain and part of The Tale of Alltynex trilogy. It forms a trilogy with two of their other games: though developed after Kamui and before Alltynex Second, storywise the games go in reverse order (Alltynex 2nd -> RefleX -> Kamui). The gameplay plays mostly like a regular shooter but with a few twists. Instead of being the regular One-Hit-Point Wonder, your ship, the Phoenix MkII, can take a boatload of hits, and you have a shield that can reflect certain bullets right back at the enemies. This is offset by the fact that you have no extra lives, no bombs and no way of restoring durability once it's gone. |