RefleX

Everything About Fiction You Never Wanted to Know.
Virgo about to deliver.


"This is a story of the fight of the resistance military forces and the earth military forces"

RefleX is a 2D Bullet Hell Shoot'Em Up developed by Siter Skain and part of The Tale of Alltynex trilogy. It forms a trilogy with two of their other games: though developed after Kamui and before Alltynex Second, storywise the games go in reverse order (Alltynex 2nd -> RefleX -> Kamui). The gameplay plays mostly like a regular shooter but with a few twists. Instead of being the regular One-Hit-Point Wonder, your ship, the Phoenix MkII, can take a boatload of hits, and you have a shield that can reflect certain bullets right back at the enemies. This is offset by the fact that you have no extra lives, no bombs and no way of restoring durability once it's gone.

The story first centers around the resistance group known as the The Valkyness in their effort against the corrupt government. Progress is slow and the government doesn't even recognize the Valkyness as a serious threat... more of a minor nuisance. That is, until their new fighter, the Phoenix MkII developed by Doctor Dennis, is scrambled after its carrier ship is shot down. Equipped with a new form of shielding system, extreme durability, and significantly greater firepower, it poses a new serious threat to the government.

Then a third party gets involved and It Gets Worse. RefleX is the most story-driven game in the trilogy and has by far the darkest plot as well. Although the story is All There in the Manual it is noticeable in that the story plays a huge role in gameplay, such as the ship being repaired before stages 5 and 7.

Tropes used in RefleX include: