Information for "Reinventing the Wheel"

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Display titleReinventing the Wheel
Default sort keyReinventing the Wheel
Page length (in bytes)14,483
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Page ID128093
Page content languageen - English
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Page creatorm>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorDai-Guard (talk | contribs)
Date of latest edit20:53, 9 April 2017
Total number of edits7
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Real Time Strategy games often have a mechanism in place for upgrading forces by exchanging resources for various boosts to the abilities of existing units or access to new ones. When scenarios are strung together in a campaign, such upgrades must usually be purchased anew for each scenario, even when it is stated that the player controls the same force in each scenario and they are closely linked chronologically. While it might best be explained as an abstraction of requisitioning components for something, retooling for its production and outfitting one's forces with it, such upgrades are often presented as "doing research", so the player is apparently being forced to "reinvent" the upgrades many times over.
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