Display title | Sensor Suspense |
Default sort key | Sensor Suspense |
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Page ID | 73879 |
Page content language | en - English |
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Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
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Date of latest edit | 17:28, 17 January 2022 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Sometimes, the only way to keep track of objects is through crude sensors or motion-tracking devices. Such devices generally don't do much more than show some blips while making bleeping noises. Yet, this can sometimes amplify the tension of a scene, especially if the actual visual appearance of the objects being tracked is unknown. The closer the enemies get, the more rapid the beeping gets, until it becomes a maddeningly nerve-shredding screech that more often than not causes heroes to snap at just that wrong moment before the monsters burst through and pulls him under. |