Shin Megami Tensei II/YMMV: Difference between revisions

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* [[Anticlimax Boss]]:
** The Twelve Shinshou. They are mentioned as early as {{spoiler|during the first trip to the Abyss}}, and you start to mentally prepare for an epic [[Boss Rush]] that requires careful conservation of resources... only to find out that they're complete pushovers who die in 1-4 turns, have trouble consistently hitting your party and yield less XP than a [[Random Encounter]].
** Kuzuryuu is very important to both sides' plans and is the only Neutral exclusive boss in the game. He ends up being relatively easy compared to Lucifer beforehand and the Shinreis afterwards.
* [[Anvilicious]]: The subplot about the poor [[Woobie]] Shinto gods being imprisoned by {{spoiler|YHVH}} so no one can worship them anymore is about as subtle as a sledgehammer upside the head.
* [[Anvilicious]]: The subplot about the poor [[Woobie]] Shinto gods being imprisoned by {{spoiler|YHVH}} so no one can worship them anymore is about as subtle as a sledgehammer upside the head.
* [[Complete Monster]] - {{spoiler|[[God Is Evil|YHVH]]. Wants nothing more than to turn the universe and its life into his personal playthings. Even '''his angels''' think he's gone off the deep end.}}
* [[Complete Monster]] - {{spoiler|[[God Is Evil|YHVH]]. Wants nothing more than to turn the universe and its life into his personal playthings. Even '''his angels''' think he's gone off the deep end.}}