Display title | Sidequest Sidestory |
Default sort key | Sidequest Sidestory |
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Page ID | 25316 |
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Date of page creation | 21:27, 1 November 2013 |
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Article description: (description ) This attribute controls the content of the description and og:description elements. | In a typical RPG videogame, it's basic practice to stuff a few fetch quests and collectable hunts in to beef up the play time. Some games go the extra mile, and make these sidequests string together to tell the backstories and continuing tales of the NPCs around you. For example, a sidequest could be to fetch a poison sword for someone to help them win an upcoming duel, and a follow-up quest deals with everybody calling that person a cheat for using poison and ostracizing them (real example from Xenoblade Chronicles). Done well, this can lead to the feeling of playing within a living, breathing game world. |