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Prop Recycling: Difference between revisions

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** ''Portal 2'' seems to even have an in-universe example: In the informative looping videos that display in the elevator areas, the "animal king" the voiceover describes is a turret made giant-size and painted over with a leopard skin.
** Incidentally inverted whenever a Valve Game crosses over into ''[[Team Fortress 2]]''. When they included Bill's Hat, the Frying pan and Ellis's cap, you'd expect them to just cut the relevant parts off of the character in question and recycle them into the game. Nope, the Bill hat, cap and frying pan are all unique models to fit with the theme of the story.
* When it comes to Bethesda, some props are the gift that keeps on giving. Props from ''[[The Elder Scrolls IV: Oblivion]]'' were later used in ''[[Fallout 3]]'', and props from ''Fallout 3'' (including ones from ''The Elder Scrolls IV: Oblivion'') appear in ''[[Fallout: New Vegas]]''.
* ''[[Super Robot Wars]]''
** In ''[[Super Robot Wars W]]'', a sprite of the (broken) [[Tokyo Tower]] used on a ''[[GaoGaiGar|Gao Gai Gar]]'' chapter is later re-used as a (broken) [[Eiffel Tower]] for a ''[[Mazinkaiser]]'' one. Except ''the Eiffel Tower isn't red''.
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