Jump to content

Painkiller (video game): Difference between revisions

no edit summary
(Spelling grammar)
No edit summary
Line 6:
{{quote|''Painkiller is in the same bucket as ''[[Serious Sam]]'' and the original [[Doom|DOOMs]] in that it serves as an antidote to fancy-pants complex modern FPSes. There are no stealth elements, no [[Fetch Quest|key hunting]], no [[Escort Mission|escort quests]], no [[Voice with an Internet Connection|dorky support characters dribbling in your ear]], no [[Videogame Objectives|mission objectives]] besides '''kill everyone'''. It's just you, some guns, and the entire population of Murdertown between you and where you need to be.''|Yahtzee, severely [[Caustic Critic]] of [http://www.escapistmagazine.com/videos/view/zero-punctuation/57-Painkiller Zero Punctuation].}}
 
''Painkiller'' is a [[First Person Shooter|FPS]] made by Polish developers People Can Fly (now absorbed by [[Epic Games]]). The game concerns Daniel Garner, a man with an idyllic life, a beautiful spouse, and whose life is tragically snipped short when a truck plows straight into his car. Daniel gets to watch as his wife goes to Heaven, but he has to stay in Purgatory where he is commissioned by God to stop Lucifer's invasion. If Lucifer takes Purgatory, he can take Earth and Heaven as well. Oh, and Eve is your companion through the game. Yeah, [[Adam and Eve Plot|that Eve.]]
 
The story is utterly auxiliary, though it lends itself to interesting interpretations. Either way, you can skip all the cutscenes and hop right into the game with no ill consequence. The game strings together massive battle after massive battle, tossing a bunch of novel guns into your inventory and setting you free in the Demon Preservation Hunting Grounds in the middle of Demon Hunting season.
Cookies help us deliver our services. By using our services, you agree to our use of cookies.