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Hacking Minigame: Difference between revisions

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** In ''[[Mass Effect 2]]'', you instead watch through scrolling boxes of coloured text, then select the matching box to the example, with what you're searching for changing every time. Bypassing is also changed to matching "Pins" on a circuit board to bypass electronic locks.
*** The change from the first game to the second is [[Lampshade Hanging|lampshaded]] in the Lair of the Shadow Broker DLC:
{{quote| '''Shepard''': Remember when you could just slap a bunch of omni-gel on to force open the lock?<br />
'''Liara''': That security upgrade made a lot of people unhappy! }}
** ''[[Mass Effect 3]]'' does away with it entirely: all computers are accessible instantly {{spoiler|because you have a completely unrestricted AI working with you}}, and bypassing doors involves an animation of Shepard putting his/her omni-tool on the door and doing the bypass without any player input, to hide the loading screen for the next area.
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