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True Final Boss: Difference between revisions

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* In the NES version of ''[[Double Dragon|Double Dragon II: The Revenge]]'', the final stage (which is simply the final boss battle) is only accessible on Supreme Master mode, the hardest difficulty setting. The Warrior mode ends the game on the penultimate stage (after the battle against the doppelgangers), while Practice only lasts the first three stages. This doesn't apply to the Famicom version, [[Difficulty by Region|in which the entire game could be played on any of the three settings]].
* If you clear Arcade Mode in ''[[Blaz Blue]]: Calamity Trigger'' with 10 or more Distortion Finishes and no rounds lost, you get the displeasure of fighting Unlimited Ragna, who has triple health and permanent [[Super Mode|Blood Kain]].
** And in the console versions of ''Continuum Shift'', beating Hazama with the right amount of Astral Finishes and without losing a round rewards you with a fight against Mu-12. Unlimited Mu-12 that is. If you're using Mu in [[CS 2]]CS2 though, you fight Unlimited Ragna instead.
* Every time you clear the story mode of ''[[The Bouncer]],'' you [[New Game+|can play through again with your built-up characters]]. After three or so rounds of this, the game figures you're strong enough to take on {{spoiler|Dauragon's final form.}}
** You actually fight him three times. The first time, he ties a hand behind his back and still hits pretty hard. The second time is the final boss fight, and he's pretty tough. The third time, as the [[True Final Boss]], he decides he doesn't need to hold back ''at all'', and will ''easily'' pummel you with moves you haven't seen before.
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