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Expect lots of death, wailing, and grinding of teeth, as these bosses are typically much more difficult than every other boss in the game (unless one of them ends up being [[That One Boss]]). If you haven't had trouble up until then, you will suddenly see a [[Difficulty Spike|massive jump in difficulty]] when you start fighting the boss.
 
This can also be annoying if the [[Guide Dang It|Game guide]] intentionally fails to mention this boss.
 
Compare [[Final Boss]], which it is by definition, and [[That One Boss]], which it will usually become. Also compare [[Bonus Boss]], as by definition the [[True Final Boss]] is technically optional (however, ''do not confuse the two''). May be [[The Man Behind the Man]], or just the original final boss's [[One-Winged Angel]] form, or a [[Giant Space Flea From Nowhere]]. Can also overlap with [[Bait and Switch Boss]] if the [[True Final Boss]] replaces the normal one.
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* Akuma is a popular [[True Final Boss]] in the ''[[Street Fighter]]'' games, first appearing in ''Super [[Street Fighter II]] Turbo'' to [[Bait and Switch Boss|take out usual final boss Bison in one shot and then take you on]] if you beat every previous opponent without losing a single match.
** ''[[Street Fighter IV]]'' moves it up a notch, having Akuma as a true final boss, then the harder to reach Gouken as the true true final boss.
** ''Super Street Fighter IV'' turns them into their Shin forms, making them MUCH harder. And the Arcade Edition adds Shin Evil Ryu and Shin Oni into the mix.
* ''[[Contra]]: Shattered Soldier'' has two true final boss fights. The first, if you complete the first five missions with an A ranking, is a [[Sequential Boss]] fight with the "Relic of Moirai", then if you manage to achieve and maintain an S ranking through there, you get to fight his Very Definitely Final Form.
* In the first ''[[Bushido Blade]]'', to get the True Final Boss, you had to ''[[Nintendo Hard|not get hit at all]]''. There was a way to skip most of the opponents by running to a certain area of the map, take your opponent's legs out so they can't follow you, and jump down a well, which makes you fight only one more opponent before going onto the bosses. You still have to avoid getting hit to get the "real" ending for each character.
* The flash game ''[[Amorphous]]'' sometimes surprises you with a Razor Queen instead of the annoying-as-fuck regular Queen. The game's normal "boss", the Queen, is nimble, has the ability to spawn other Queens (via a hostile takeover of another blob), carries two unbreakable claws to your one sword, is smart enough to avoid your swings, and can be beaten [[Single-Stroke Battle|samurai style]]. The Razor Queen, on the other hand, is a colossal scorpion-looking ''thing'' with ''four'' huge claws that has an annoying penchant of turning you into Ludicrous Gibs. Beating her does unlock the [[Infinity+1 Sword]] (one of her claws), though there's not a lot you probably still need it for by this point.
* The "Master Program" in ''[[Battle Circuit]]''. You have to finish the game in one credit or get a high enough score.
* ''[[Super Smash Bros.]] Brawl'' parodies this trope, actually naming the second-to-last event match "The Final Battle" (Versus Bowser, Ganondorf, and King Dedede) and the actual last match "The Final FINAL Battle" (Versus Snake, Sonic, and a GIANT Mario).
** A similar playful use occurred in ''Melee'', where the second to last event was "Final Destination Match", which is a battle with Master Hand and Crazy Hand. The last match, "The Showdown", is a battle with Ganondorf, Mewtwo, and Giga Bowser (which ''Brawl'''s "Final FINAL Battle" is referencing, with the Giant Mario as Giga Bowser, and Snake and Sonic as Ganondorf and Mewtwo).
** Also played straight in ''Melee'' and ''Brawl'' with Crazy Hand, who will only appear if the difficulty level is set high enough and certain other conditions are met. ''Melee'''s Adventure mode had similar conditions for fighting Giga Bowser. Beating him earns you a trophy and the sight of Bowser's Adventure Mode trophy actually falling into the abyss, then exploding into a million tiny fragments.
* In ''[[Fatal Fury]] 3'', you could only face the Jin Brothers if you had a high enough score after beating Yamazaki. If you made it to Chonshu, you could only fight Chonrei if you had a grade of B or higher after beating Chonshu. Otherwise, you get the [[Bad End]]. In ''Real Bout Special'', if you had a score of over 750,000 after beating Wolfgang Krauser, Geese Howard appears to challenge you in a special "Nightmare" battle. If you lose to him (which will happen quite often), it's [[Game Over]]. In ''Real Bout 2'', get a high enough rank and/or beat Geese and Krauser without losing a round and you fight... Alfred, the protagonist of ''Dominated Mind''. Many consider him to be an [[Anticlimax Boss]], since his appearance is just a tie-in to a PS1 port of ''Real Bout Special'' that never left Japan. In ''Mark of the Wolves'', Kain R. Heinlein only appears if you have a high enough grade after beating Grant.
** ''Fatal Fury Special'' one ups this. Beat Krauser without losing a round and you fight [[Art of Fighting|Ryo Sakazaki]]. Likewise, ''Art Of Fighting 2'' has a younger Geese Howard as a secret final boss.
* ''[[The King of Fighters]]'' loves this one, too. Beating Krizalid with a high enough score in '99 let you fight Iori or Kyo, and in ''2002 Unlimited Match'', beating Krizalid, Clone Zero, Original Zero, or Igniz lets you fight Omega Rugal if you meet certain conditions. You only get one chance to beat him, and that is literally almost impossible unless you absolutely know what you're doing. Omega Rugal's stats are [[The Computer Is a Cheating Bastard|artificially increased]] to the point where one normal attack on them does roughly 1/3 of its normal damage. Basically, [[Captain Obvious|teamwork is key]]. Lose one set and it's [[Game Over]]. Win and you unlock them for regular play.
** A variant of this existed in ''97'' wherein playing as the Hero team, if Kyo was the one that finished Orochi off, you'd go to a bonus battle with Iori.
** In ''2003'', depending on how you defeat [[Cloning Blues|Kusanagi]], you fight either Adelheid or Mukai.
** And finally, ''XIII''. If you get to the final team battle without enough points, the bad ending plays where it's hinted Saiki rewinds time and tries his initial Orochi resurrection plan again. Getting there with the right amount takes you to the final fights with Saiki and Dark Ash.
* If you beat I-no in ''[[Guilty Gear]] XX Slash'' or ''Accent Core'' without continuing, and getting at least 10 Overdrive finishes, she creates a portal and transports you to the past, where you fight... Order Sol, an alternate version of Sol Badguy that wears Ky's jacket and doesn't use his trademark Fireseal sword. The character is available from the start, but the CPU Order-Sol is faster, stronger, and regenerates his exclusive charge meter. Not only that, he has an exclusive super move called Flame Distortion which is basically his normal Dragon Install on steroids. It regenerates his health faster than I-no, increases his power and speed even '''[[Beyond the Impossible|further]]''', and gives him an unlimited super meter and charge meter. And it lasts for double the time of a normal Dragon Install (15 seconds). Oh, and you can't continue against him -- lose and it's an automatic [[Game Over]].
* Your score determines your final opponent in ''[[Capcom vs. SNK 2 Mark of the Millennium]]''. If it's too low, the game stops after the last team match. If it's in the middle, you fight either Akuma or (on a higher score) Rugal. A higher score than that gives you Shin Akuma instead, and if it's higher than ''that'', you fight God Rugal. Note that the SNK bosses are your rewards for higher scores... (If your score is high enough after the third team, incidentally, you get a midboss fight - either M. Bison or Geese Howard.)
* Under ordinary circumstances, ''[[Battle Arena Toshinden]]'' ends with a generic "you win" message following the defeat of Gaia. But if the player makes it all the way past Gaia on Hard difficulty or above without losing a match, the battle with Gaia is followed by a battle with Sho, followed by a character-specific ending after Sho is defeated.
* ''[[Digimon Battle Spirit]]'' has a partial example: Fulfilling certain conditions would cause Impmon to replace the Digimon you were supposed to fight beforehand, which acts as an [[SNK Boss]] (complete with power-nerfing as an unlockable). However, he doesn't entirely fit the trope because he's a midboss, not a final boss. The trope was more properly done in the [[No Export for You|Japan only]] expanded version. If you get to Milleniumon and beat him without losing once, it'll transform into ZeedMilleniumon.
* In the [[PlayStation 2]] version of ''[[Virtual On]]'', if you beat all 8 mechs in under 15-25 seconds, you will fight the original version of Fei-Yen. This version of Fei-Yen is always in Hyper Mode, but with no downsides and increased stats.
* ''[[SNK vs. Capcom SVC Chaos|SNK vs Capcom: SVC Chaos]]'' had 2 true final bosses: A goddess version of Athena from the old ''[[Athena (video game)|Athena]]'' arcade game, and Red Arremer from ''[[Ghosts 'n Goblins (series)|Ghouls 'n Ghosts]]''. Failing to meet them would give you a generic, text-only ending stating your character was never seen again.
** And you only get one shot at these final bosses. If you lose, then your character gets transformed into something which varies depending on whether you fight Athena or Red Arremer before giving you the generic, text-only ending.
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** [[Updated Rerelease|Final Mix]] takes it a step further with the Secret Episode. {{spoiler|This takes place during Aqua's time in the land of Darkness where she fights off many pure-blood Heartless (such as Shadows, Neoshadows and Darkballs) until she faces a new unnamed boss Heartless. Also, this is the only time Heartless are fought in the game at all!}}
* The ''[[Super Robot Wars]]'' games that feature "skill points" - optional challenges in each level - often have a harder final boss as a "reward" for completing most or all of them. Examples include Septuagint in ''Original Generation'', Stern Regisseur in ''Original Generation 2'', and the unholy powerful Neo Granzon in ''Alpha Gaiden''.
** Also, in ''Impact'', you fight [[Chars Counterattack|Char Aznable in his Sazabi]] if you get 50 skill points out of 99.
** ''Alpha 3'' gives you the [[Final Boss]] of ''Alpha 2'' as a friendly reinforcement. Note that the ''Alpha 3'' reinforcement is '''full-powered'''. No [[Redemption Demotion]] degradation. Under the player's full control. It has more HP than anyone so far has bothered to ''try'' to find out, and is essentially [[Nigh Invulnerable|unkillable]].
** ''[[Super Robot Wars W]]'' gives you the "true" ending on a second playthrough, including {{spoiler|Critic}} piloting the true final boss, guarded by four copies of the previous final boss, and {{spoiler|Applicant in the Val Arm}} showing up to help you.
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* ''[[Final Fantasy XII]]: Revenant Wings'' makes the [[Final Boss]] and [[The Dragon]] level 99 if you have [[Hundred-Percent Completion|100% mission completion]]. Have fun [[Level Grinding]].
** Similarly in [[Final Fantasy VII]], Safer Sephiroth's HP depends on a variety of things, increasing 30,000 HP for each character at level 99, and increasing 80,000 HP if you cast Knights of the Round on JENOVA.Synthesis. Fortunately, his health is also decreased slightly for every time you killed the head while fighting Bizarro Sephiroth. Ultimately, his health, normally 80,000 HP, can range from 55,100 to 400,000.
* In ''[[Pokémon Gold and Silver]]'' (and the [[Video Game Remake|Remakes]]), Red, the main character from the previous games, becomes this. You only meet him after getting all the Kanto badges (which only become available after beating the normal final boss) and going to Mt. Silver. After you defeat him, you get the second "ending", and the credits roll.
* ''[[Tales of Graces]]'' -- the [[Final Boss]] of the original "main" game was {{spoiler|Lambda}}. However, the "Lineage to the Future" makes the [[True Final Boss]] be {{spoiler|The Fodra Queen}}.
* ''[[Tales of Innocence]]'' also threw people for a loop when people played the remake. The DS version ends with Mathias transforming into an [[Eldritch Abomination]] combining three of the protagonists' past lives. However, the remake version has her suddenly get back up and transform ''two times''.
* ''[[Tales of Vesperia]]'' features the sidequest variant. In order to attain the ending, all you really have to do is just beat Duke and Duke in his [[One-Winged Angel]] form. However, if you grab all the Fel Arms, all of a sudden, when you beat Duke's [[One-Winged Angel]] form... prepare to say [[Oh Crap]] as the game will now conclude with its version of [[Tales of the Abyss|Nebilim]].
* In ''[[Star Ocean the Second Story]]'', doing a seemingly totally random Private Action will release the "limiter" on the final boss, jacking up his stats and making him nigh-impossible to beat without ridiculous level grinding in the bonus dungeon.
* ''[[Baten Kaitos]] Origins'' typically ends with a [[Anticlimax Boss|slightly anticlimactic]] [[That One Boss|(but still stupidly hard)]] battle against {{spoiler|Verus}}. If you defeated a certain optional boss, though, {{spoiler|Wiseman shows up possessing Verus's corpse and reveals himself to be [[The Man Behind the Man]]. The true final battle that ensues is much more climactic and satisfying}}.
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** ''[[Disgaea 4: A Promise Unforgotten]]'' puts you up against against a different, much higher-leveled final boss if you clear the second to last stage using only the main character at level 500 or higher. {{spoiler|You fight the messengers of [[God Is Evil|God]]. Unfortunately, your reward is a [[Downer Ending]].}}
* In ''[[Record of Agarest War]]'', after spending how many hours in the game, you'd think {{spoiler|Summeril is the [[Final Boss]].}} If you unlocked the True Ending route (itself a [[Guide Dang It]]), you get to fight off against {{spoiler|''five'' sealed gods who are level 300 and the [[True Final Boss]] who is at level 350, when your level at this point is at most level 100.}}
** Taken [[Up to Eleven]] in the prequel ''[[Record of Agarest War Zero]]'', where the true end (still a [[Guide Dang It]]) nets you close to 20 additional boss fights (each progressively harder than the last) before facing the [[True Final Boss]] if you played on hard.
 
 
== Metroidvania ==
* Many games in the ''[[Castlevania]]'' series have bosses that lead to an [[Bad End|abrupt ending]] if you don't meet a specific requirement, such as equipping the right item to see through an illusion (''Symphony Of The Night''), or reaching an otherwise unreachable boss (''Dawn of Sorrow''), etc.
** [[Dracula]] has a secret 3rd form in ''[[Castlevania]]: The Dracula X Chronicles'' that appears only if you rescue Annette (which means you have to save Iris and Terra. Saving Maria is not a requirement). After you beat the 2nd form again, he reverts to his original form and sprouts 6 demon butterfly wings and vanishes. He then proceeds to fire bats, fireballs, meteors, turn into a wolf, and use his own version of Richter's Hydro Storm. It's a lot harder than it sounds.
* In ''[[Cave Story]]'', if you [[Guide Dang It|do all the contrived stuff in the alternate route]], you'll get one of these after you defeat the Undead Core. It's only made worse by the fact that you can only save immediately after Undead Core and then have to make your way through a [[Brutal Bonus Level]] and yet another nontrivial new boss (who can come out of nowhere [[Kaizo Trap|and still kill you even during his death animation!]]) ''before even reaching the [[True Final Boss]].'' Then, when you reach him, you find out you get very limited HP/missile/weapon recovery, no new save point, and ''four'' difficult fights in a row against his various forms.
* A variation occurs in ''[[Metroid]]: Zero Mission''. There's no extra boss, but if you collect 100% of items, the final boss will have roughly three times as much health as it normally does, and its attacks deal double damage.
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** Another example happens in the Trial of the Crusader raid, where an NPC starts congratulating the players on completing the Trial... and is rudely interrupted.
** If you do Bastion of Twilight on normal mode, the final boss is Cho'gall, who was a fairly tough but doable boss. Beat his much more difficult encounter in heroic mode? The raid's not over, now you have to face the heroic-exclusive fight of Sinestra, a much more demanding fight.
** Other dungeons have bosses only available in heroic mode, such as the new Deadmines and Vanessa [[Van Cleef]].
** In the Firelands, Ragnaros gains a fourth phase on Heroic, healing to half health and using entirely new mechanics.
** Storywise, Madness of Deathwing is this. Deathwing is technically two battles, the first battle is on his back and after he is defeated, the aspects assume that's that. However, Deathwing wasn't quite done and is ready to use the final cataclysm.
* ''[[Kingdom of Loathing]]'''s final boss is normally the Naughty Sorceress, who has three forms. However, on the Bees Hate You alternate path, her third form is [[Bait and Switch Boss|interrupted]] by the {{spoiler|Guy Made Of Bees}}.
 
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* In Kirby 64, not finishing the game with [[Hundred-Percent Completion]] and thus the [[True Final Boss]] gets you a fake ending cutscene, that is [[Nightmare Fuel]] to a lot of younger gamers: The fairy queen secretly smiling a pretty creepy [[Slasher Smile]] into the camera from behind her [[Scary Shiny Glasses]], revealing that she's still being [[Demonic Possession|possessed by Zero]]. For many, this was the ultimate motivation to complete the game -- Everybody wanted to erase that creepy scene out of history. {{spoiler|Once you ''do'' have all the Crystal Shards, you get to see the Crystal shoot a [[Frickin' Laser Beams|big beam of light]] at the fairy queen, driving Dark Matter out of her body. Dark Matter retreats to the center of the galaxy, and you chase after it and infiltrate it. After you get through the absurdly easy platforming bit, Dedede launches you into the air, and you fall through a void until Ribbon catches you. The Crystal turns into a gun, and a [[Ugly Cute|grotesque-looking cherub thing]] drops its disguise to reveal itself to be a resurrected Zero, hell-bent upon kicking your ass.}}
** You also can not retreat from this battle. If you pause, your only options become the usual continue, and "FIGHT IT OUT!"
* ''[[Ghosts 'n Goblins (series)|Ghosts N Goblins]]'' series always required you to play through the whole game twice (In one sitting) to get the right weapon to kill the [[Final Boss]], but Ultimate Ghosts 'n' Goblins spiced things up by requiring you to find "magic rings", often hidden in impossible-to-reach places, to open the doors leading to Astaroth first and Hades later (the latter one requiring ALL of the 33 rings).
** The spinoff series ''Gargoyle's Quest'' had ''two'' of these in the third game, ''Demon's Crest'' for SNES. If you collected every crest and item, the final boss, Phalanx, would reveal a new form far more challenging than the previous ones. If you beat this and sat through the credits, you got a password unlocking an even harder final boss, [[That One Boss|Dark Demon]], who could be defeated for a different ending.
* ''[[Prince of Persia]]: Warrior Within'' had a final fight with the Empress of Time if you just made it that far. If you collected all of the nine health upgrades scattered about, you get the Water Sword and it leads to an [[Multiple Endings|Alternate Ending]] that is much more satisfying, fighting the previously unkillable Dahaka. (The following game, ''Prince of Persia: The Twin Thrones'', confirms this to be the canonical ending.)
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* In most versions of ''[[Puyo Puyo|Puyo Puyo Tsuu]]'', racking up 180,000 points before reaching the final stage, without using any continues, replaces Satan with [[Paper-Thin Disguise|Masked Satan]] as the final boss. (The game challenges you to try this if you beat the game normally.) A special ending occurs if you can beat him, but frustratingly not in the Mega Drive version.
** ''Tsuu'' also has a secret reverse example of this if you really go out of your way to suck. If you can manage to beat every opponent on the first floor ''without'' scoring enough points to advance to floor 2, you're pit against Masked Satan... and then get [[Nonstandard Game Over|thrown out of the tower for sucking so hard]]. [http://www.nicozon.net/player.html?video_id=sm8203476 Video here.] (Note that this is only possible in versions of ''Tsuu'' that require 30,000 points to advance to floor 2.)
** In Fever, if you are playing Raffine's storyline, {{spoiler|if you purposly lose 7 times, and defeat Ms. Accord without losing,}} the character who replaces Popoi is none other than '''Carbuncle!''' In fact, {{spoiler|defeat Carbuncle and you will unlock him as a selectable character.}}
** Also, in SUN, if you play the Hard mode, {{spoiler|if you defeat '''every single stage without losing, Satan included,'''}} Carbuncle will battle you.
* In ''[[Pokémon]] [[Puzzle League]]'', beating the game on Very Hard reveals that Gary wasn't the Puzzle Master -- rather, Mewtwo decided to use his psychic powers [[Mundane Utility|to be very good at this game]]. If you lose, you'll have to face Gary again before getting another shot.
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* [[Bullet Hell]] shooters take the cake for this, featuring impossible bosses such as [http://www.youtube.com/watch?v=zTn0I3xnVMc Hibachi the mecha-bee] from the ''[[Don Pachi]]'' series. And to even reach them, you have to play their games with ''no continues''.
* [[Touhou]] has a few examples. In most cases, a level is not playable until certain conditions are met:
** The second game, ''The Story of Eastern Wonderland'', had a proper [[True Final Boss]] with Mima's second form (really third, but you don't fight the first one), which you can only see if you don't continue until then. Interestingly, you can continue at that form, but you get the bad ending.
** In the fourth game, ''Lotus Land Story'', the last stage and its [[Final Boss]] can only be reached [[Easy Mode Mockery|if you play on a difficulty higher than easy]], and you haven't continued until then. Otherwise, you receive the bad ending. The last stage also prevents you from continuing, period; there's no bad ending, it's just game over.
** Similarly, the sixth game, ''Embodiment of Scarlet Devil'', prevents the last stage from being played on Easy difficulty and sends you to the bad ending. If you play on Normal or higher, you can still reach the last stage even if you continue (and can continue on the last stage), but you still get the bad ending.
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* ''Ketsui Death Label'' has [http://www.youtube.com/watch?v=jti0nXyG2Dg "DOOM Mode,"] which lets you fight the [[True Final Boss]], Evacaneer DOOM ([[Doom|no relation]]) right off the bat. The catch is that you initially fight an easy version of it, and you fight it again and again, with the boss getting harder on subsequent rounds.
** As implied, the original version also contains Evacaneer DOOM, but in order to see it, you need to beat the first loop of the game without dying or using bombs with a score of a certain cutoff.
** Of course, this is still not as bad as Evacaneer DOOM in Death Label on Extra mode....yeah they upped him a BIT.
* ''[[Raiden]] IV'' has one [http://www.youtube.com/watch?v=il_9pV3OeDw at the end of the second loop].
* Freeware [http://www.youtube.com/watch?v=24fU9MbKcS8 shmups] [http://www.youtube.com/watch?v=1I4IiYB0c1Q are not] [http://www.youtube.com/watch?v=ngxnoO8ZCl0 immune] [http://www.youtube.com/watch?v=yBtLfIcT_ls to] [http://www.youtube.com/watch?v=u2r1e61D9A0 this.]
* The [[Light Gun Game]] ''[[Razing Storm]]'' has this of sorts -- The third stage has you defeat the terrorist leader, and if you managed to survive the [[Last Ditch Move|last-ditch]] [[Macross Missile Massacre]] of the [[Spider Tank]], you're treated to the '''true''' final stage, a bonus stage of sorts. Where you finally face against a [[Cool Airship]] that [[Giant Space Flea From Nowhere|comes out of nowhere]].
* Andross's Brain in ''[[Star Fox 64]]'' and the Anglar Emperor in ''Star Fox Command''.
* In ''Every Extend'', Heavy mode has a different (replacement, not subsequent) final boss if you collect 7 quicken powerups and 800,000 points. This is doable but not particularly easy, although there's other ways to bring him in the area.
* In ''[[Fraxy]]'', it is possible to make a boss throw out a new form if the rank is 100!
* In ''[[Rez]]'', each of the first four areas has a Mega, Giga, and Tera version of the boss, depending on how well you did throughout the stage. The sudden shift in difficulty is a bit of a surprise the first time.
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== Survival Horror ==
* In ''[[Illbleed]]'', there was a hidden final boss that could only be accessed in a New Game Plus, by purposfully ''not'' saving your kidnapped friends. Stranger still, every time you let one of them die, Eriko (the protagonist) loses her clothing, until she is eventually completely naked save for a tiny thong-like panty scrap and a couple of band-aids over her nipples. Reach the final arena like this, and instead of introducing the final boss, the announcer will start drooling over you and come down there himself. And believe it or not, it gets even stranger from there...
* ''[[Resident Evil Outbreak]]'' has a final boss fight. Your characters run to escape only to be confronted by the boss you just defeated, ''again.'' You have the option of blowing him up with whatever weapons you have on hand or injecting him with the cure for the T-virus, which makes him explode.
** ''[[Resident Evil Outbreak]] File #2'' had this one boss follow you throughout the last leg of the finale scenario. Then, if you have to take the long way around to complete the scenario, the game fakes you out by making it seem like you have to fight him again, even if you killed him earlier. But {{spoiler|another BOW absorbs him into its body and the [[True Final Boss]] fight begins!}}
* ''[[Resident Evil 2]]'' features ''two'' in the B Scenario. In the A Scenario, the last fight is against lion-like Birkin, who's tough, but still pretty easy to kill. In the B Scenario, you have to fight {{spoiler|a heavily mutated Mr. X T-103 Tyrant}}, who's much faster than before, hits harder, and can only be defeated by the timely intervention of rocket-based explosives. Then, you reach the end of the story, only to find out that the A Scenario ended prematurely, and you have to fight {{spoiler|Birkin one more time, plus he's mutated even further into a horrific vagina-esque blob}}. Only then will you see the real ending to the game.
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== Third-Person Shooter ==
* ''[[True Crime: Streets of LA]]'' had, based on player performance, story forks that led to worst to successively better endings and another [[Big Bad]]. Fortunately, each of these forks were well-written self-contained stories, and had their own unique features that made it worth it to explore each one, and doing so made the [[True Final Boss]] appear for the [[One Hundred Percent Completion]] ending. {{spoiler|It turns out to be the same boss as in the worst ending, [[This Is Your Premise on Drugs|but on steroids and crack]].}}
* ''Winback'' plays with this by having you fight the true ''penultimate'' boss (Dan) before the normal final boss (Cecile).
 
 
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* In ''[[Star Wars]]: [[Rogue Squadron]] III: [[Rebel Strike]]'', while not technically a boss, there is a bonus extension to one level if and only if, you meet the requirements for a silver medal or higher. Earn a bronze medal and the level is finished and you win. Earn a silver or better and you play a short mission in a TIE Bomber and gain an opportunity to unlock said Bomber for use in other missions.
* ''[[Ace Combat Zero]]'' plays with this. If you've beaten the game enough to unlock the SP Mission "[[Boss Rush|The Gauntlet]]" on the highest difficulty, played that mission on said highest difficulty setting, and defeated [[That One Boss|Espada Squadron]] in less than 1 minute during the mission, then the game's penultimate boss Wizard Squadron appears. Do you have to fight them, too? Nope, instead a single F-22 Raptor appears from behind them and utterly slaughters Wizard Squadron in all of about 15 seconds. Then that F-22's pilot sets his sights on you. Good luck with [[Shout-Out|Mobius 1]], Cipher.
* ''[[Airforce Delta]] Strike'' features NAVIGATOR on the final mission for 3rd Element. The only way to get to this boss is by using 3rd Element pilots for almost all of the space-based part of the game.
* ''[[Naval Ops|Warship Gunner 2]]'' after the final boss has one where you have to sink a superweapon.
** ''[[Naval Ops|NavalOps: Warship Gunner]]'' does this on the second playthrough as well, but there is no mission break after sinking the Druna Skass, the Silfurbor Negla just sails right onto the level and starts shooting.
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[[Category:Boss Battle]]
[[Category:True Final Boss]]
[[Category:Pages with comment tags]]
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