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Eternal Lands: Difference between revisions

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What sets this apart from being another generic fantasy MMO is how the leveling system works. In this game, instead of just leveling up by killing monsters and questing, players level up by using skills. There are twelve skills that players are able to learn and apply in this game: Attack, Defense, Harvesting, Manufacturing, Alchemy, Potion, Magic, Summoning, Crafting, Engineering, Tailoring, and Ranging. In addition to this, players can increase their overall level from the overall EXP gained from these twelve skills. With each overall level gain, players gain a pick-point which they can use to permanently improve one out of six of their main character's base attributes (Coordination, Instinct, Physique, Reasoning, Vitality, and Will) - further benefiting skill usage. Players can choose whatever they want to be - a knight, mage, archer, potion brewer, smith, etc with no restrictions whatsoever.
 
{{tropelist}}
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=== This game contain examples of: ===
 
* [[An Adventurer Is You]]
* [[Anti-Poopsocking]]: There's a limit of how much EXP for Harvesting can be obtained each in-game day (6 hours in [[Real Life]]). Of course, players can still harvest more materials even after reaching the cap.
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