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Cruel Player Character God: Difference between revisions

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{{trope}}
[[File:Leo_is_a_monster_6108.jpg|link=VG Cats|rightframe|[http://www.vgcats.com/comics/?strip_id=122 Leo is a cruel god.]]]
 
 
A subtrope of [[Video Game Cruelty Potential]], this deals with games where the unseen God-like player character can manipulate the in-game universe in such a manner that those little digital souls suffer as much as virtually possible.
 
{{examples}}
 
* The Nintendo DS game ''[[Looney Tunes]]: [[Duck Amuck]]'' has the player commit all kinds of mischief on poor Daffy.Though they can "win" his mini-games, it is sometimes much more satisfying to make him utterly (and painfully) fail.
* ''[[Jurassic Park|Jurassic Park: Operation Genesis]]'' is a goldmine for this trope. The player can create large parks, then unleash the dinosaurs, which will eat the tourists. The player can also prevent the park from getting shut down by turning on the emergency siren; as long as the alarm is sounded, the game does not fault you for tourist casualties. Removing the emergency shelters makes it so the tourists have no way of escaping, and [[Too Dumb to Live|casualties don't stop more tourists from coming]].
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