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A Boy and His Blob: Difference between revisions

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=== Both games provide examples of: ===
* [[Added Alliterative AppealAlliteration]]: Those jellybean names that ''aren't'' [[Incredibly Lame Pun|pun-tastic]] tend to be these. Both games have the Licorice Ladder and Tangerine Trampoline.
** The original contains the Root Beer Rocket.
** The Wii game replaces Root Beer with Cinnamon for the rocket, but gives us in return: The Berry Balloon, Bubble Gum Bouncer, Pear Parachute, Cream Cannon, Strawberry Shield (replacing Strawberry = Bridge in the original), and Cotton Candy Copy.
* [[Adipose Rex]]: The Emperor of Bloblonia.
* [[Batman Can Breathe in Space]]: The inevitable trip to Blobolonia. {{spoiler|And back again in the Wii version.}}
* [[Blob Monster]]: But the Blob isn't so much a monster in this game.
** Some of the sequel's enemies fit into a [[Blob Monster]] category as well.
* [[A Boy and His X]]: Just look at the title.
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* [[Shaped Like Itself]]: Coconut Jellybean = Turn Blob into a coconut. Natch.
* [[Spikes of Doom]]: Ooooh yeah.
* [[Stalactite Spite]]: It's one of the few things that can kill the Boy when he's in the Cola Bubble.
* [[Stealth Pun]]: A number of the jellybean's abilities are linked to their flavors. Both versions have Punch = Hole, Apple = Jack, and the original has Lime = Key. (* [[Collective Groan|groan]]* )
* [[Super Drowning Skills]]: The Boy and the enemies. Of course, as mentioned above, he can still breathe in space.
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[[File:boy_4385.jpg|frame]]
=== The 2009 game provides examples of: ===
* [[Hundred-Percent100% Completion]]: Getting all 3 treasure chests in a level unlocks a challenge level. Beating challenge levels unlock things like concept art and some other stuff.
* [[All Animals Are Dogs]]: The developers said that the personality of the Blob is largely based on dogs.
* [[Anvil on Head]]: The Banana Anvil is very effective when it comes to enemies.
* [[Artificial Stupidity]]: At least the game is kind enough to note it -- When Blob cannot reach the player or seems to be getting stuck, he turns pink (as he turns gray near the enemies).
* {{spoiler|[[Award Bait Song]]}}: Yes, this deserves to be spoilered.
* [[Blackout Basement]]: Level 2-6. Blob helpfully eats a firefly to help you light the way, but if you don't have Blob cling close to you, you'll have ''no'' idea where you're going.
** Also, the "grand prize" for completing the T-rex set of Challenge Levels in World 2 is an orb that you can use to turn the lights off and play ''any'' level in this manner if you want.
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* [[Came From the Sky]]: How the Blob got to earth.
* [[The Cameo]]: There's a [[Shantae]] doll on the bookshelf in the World 2 Hub.
* [[Casual Video Game]]: The developers wanted it to be "accessible", so divided it into two parts: Ordinary story levels, and unlockable "Challenge" levels for the [[Challenge Gamer|Challenge Gamers]]. What they ''neglected'' to mention is that the later levels of the story mode are ''every bit as [[Nintendo Hard]].'' Ouch.
* [[Combat Tentacles]]: The second boss, the Beast, has an entire back full of writhing, deadly tentacles.
* [[Concept Art Gallery]]: At all the hubs after completing challenge stages. There are a few videos mixed in too.
* [[Conspicuous CG]]: The opening movie is full of it.
* [[Continuity Nod]]: The Boy is significantly younger than the original Boy... but he wears the same clothes, right down to the colors.
* [[Cool Chair]]: The main villain sits on one with heads and all.
* [[Cooldown Hug]]: It's a gameplay mechanic. ''D'aaaww....''
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* [[Credits Medley]]
* [[Creepy Twins]]: One of the enemy types is a pair of twin blobs. Drop an anvil on one of them, and the other one will counter by transforming into a Giant blob.
* [[Cuteness Proximity]]: Watch some of the hands-on promotional videos. ''Numerous'' ones contain some male, potentially jaded game journalist dissolving into a puddle of gibbering [[Baby Talk]] at the sight of Boy and Blob hugging.
* [[Cutscene Power to the Max]]: The opening movie depicts the blob eating a bean and transforming. All in midair. (The blob actually ''can'' catch jellybeans mid-air, but he usually waits for them to land before trying to chase them down.)
* {{spoiler|[[Disney Death]]}}: In the second-to-last level, right before the [[Eleventh-Hour Superpower]] kicks in, {{spoiler|one of the Emperor's blob-tentacles appears to squeeze the Blob to little bits. However, a few [[Swiss Army Tears]]--and the fact that he's a ''blob''--help the Blob get back together in no time}}.
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* [[Human Cannonball]]: When your blob has a cannon form, that's what the boy can do while being able to stay invulnerable to some of the threats.
* [[Infinite Supplies]]: Boy carries an infinite amount of jellybeans, to prevent the player from getting stuck in the middle of a level.
* [[Interface Spoiler]]: {{spoiler|Directly ''inverted.'' All of the levels are 10 stages long, right? World 1 had 10, World 2 had 10, World 3 had 10, World 4 has... wait, why are you facing the [[Final Boss]]? It's only the end of Level 4-8! [[Where It All Began|Why are we back in World 1?]][[Your Princess Is in Another Castle|Wait, did someone tape ''two more levels'' to the end of the map?]] [[Oh Crap]]...}}
* [[Just Eat Him]]: If you get too close to the giant fat blobs they will swallow you. Also the frog enemies will eat Coconut Blob... [[Family-Unfriendly Death|only for him to emerge from their insides when you call him]].
* [[Level Ate]]: Bloblonia comes pretty close. Some parts of it do look organic, but there's a lot of towering gelatin-mold spires and jellybeans everywhere.
* [[Loads and Loads of Loading]]: In levels with lots of doors.
* [[Logo Joke]]
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* [[Treehouse of Fun]]: The World 1 Hub.
* [[Triumphant Reprise]]: After the blob is {{spoiler|brought back to life and turned into a mech}}.
* {{spoiler|[[True Final Boss]]}}: It actually manages to be a surprise for once, due to a variant on [[Interface Spoiler]].
* [[A Twinkle in the Sky]]: During the ending.
* [[Unexpected Genre Change]]: Level 14/2-4. It's the first level you can use the Cola Bubble jellybean in... and it plays more like something out of ''[[Sonic the Hedgehog]]'' than the other levels.
** Not to mention the World 2's Challenge level #10, which involves flying the Root Beer Rocket through a massive labyrinth full of [[Deadly Walls]].
* [[Video Game Caring Potential]]: There's a "Hug" button; yes, you read that right.
** The fourth world also has a number of caged blobs in the Emperor's citadel. Feeding them a Berry Balloon bean will free them, but you get nothing for doing so beyond warm fuzzy feelings.
** [[Video Game Cruelty Potential]]: It also has a "Scold" button. Not that it does much beyond making the Blob stay in place until you call him.
* [[Wackyland]]: Third part of the game.
* [[Wasted Song]]: Done intentionally! There are four ''very'' hidden songs found only in the [[Sound Test]] ([[It Makes Sense in Context]]). Musically, they don't fit the style of the rest of the game. However, they'll sound... ''familiar'' to those who've played the original game...
* [[Weird Moon]]: Always full and large.
* {{spoiler|[[Where It All Began]]: The game's final two levels are not in World 4. No, they're all the way back in ''World 1.''}}
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