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Loads and Loads of Races: Difference between revisions

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* ''[[Harkovast]]'' features the Darsai, the Tsung-Dao, the Nymus, the Ano-Chee, the Junlocks, the Golta and a whole host of others who have been named but have yet to appear.
* ''[[The Mansion of E]]'' has numerous species living in the vast underground complex beneath the titular structure; their ancestors were gathered there as exhibits in a zoo by another now-vanished species.
* ''[[Schlock Mercenary]]'' - last checked, [http://ovalkwiki.com/Sophonts the list of sophonts] on Ovalkwiki has 28 named and seen species (plus two unconfirmed possible matches), other than humans, [[Uplifted Animal|uplifts]] (all 3 variants of elephants are listed, but there are others) and Dark Matter Entities. There was at least one more after their update. And all the unnamed or unseen species.
* There's quite a few in ''[[Schlock Mercenary]]'', at least 18 named ones apart from humans, and that's before you add in the uplifts (at least 3 so far) and the unnamed species.
* In the ''[[El Goonish Shive]]'' storyline "Dan in the MUD" [http://www.egscomics.com/egsnp/?date=2005-06-16 this is lampshaded] when the jinn lists countless races to choose from to play as.
* ''[[Order of the Stick]]'' has plenty, based as it is on D&D, but it also has a surprisingly broad distribution among the actual characters. Even discounting random monsters, there have been at least ''three'' named characters for each of the following: human (Roy, Haley, Elan), elf/dark elf (Vaarsuvius, Lirian, Zz'dtri), dwarf (Durkon, Hilgya, Kraagor), halfling (Belkar, Serini, Hank), half-orc (Thog, Therkla, Bozzok), kobold (Yikyik, Kilkil, the Oracle), lizardfolk (Gannji, Enor, Malack), goblinoid (Redcloak, Jirix, Right-Eye)—plus the occasional sylph (Celia), gnome (Leeky), catfolk, weird frog person, ogre, etc.
 
== [[Web Original]] ==
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