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Reinforce Field: Difference between revisions

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** One might argue that, from their description in the ''Star Wars'' technical manuals for the extended universe, that Particle Shields are a type of reinforcement field that makes armor more resilient against physical impact. (Ray Shields, by contrast, are most definitely [[Deflector Shields]].)
* In [[Mikhail Akhmanov]]'s ''[[Arrivals From the Dark|Invasion]]'', a massive alien starship arrives to the Solar System and proceeds to [[Curb Stomp Battle]] a large chunk of the Earth [[Space Navy]] (to be fair, humans have just begun to explore space at this point and lack FTL). When the ship lands in the Antarctic to use melted ice as raw materials for repairs, a different alien teleports on-board and gives the protagonist a device that will destroy the ship's bio-computer. Apparently, the ship is too massive to be able to support itself, and it's being reinforced with force fields that are controlled by the computer. As soon as the computer dies, the ship collapses on itself like a tin can, killing everyone onboard. Apparently, the aliens have never heard of backup systems. The Reinforce Field has not been mentioned in later novels.
* ''[[Rogue Trader]]'' has "Field Bracing" which adds 2-6 temporary Hull Integrity points (depending on how much energy is put into it) - which is already nice, seeing how destroyer hulls have only 25-32, light cruisers 60-65, and this component isn't limited to single instance. It consumes power and temporary points go away once it's unpowered, but for comparison, Reinforced Interior Bulkheads at the same price and in 2-3 times as much space adds 3 (permanently), therefore at full strength field bracing is 4x more volume-efficient for lighter ships and 6x for cruisers and light cruisers than throwing more adamantine in. No field-enhanced armour, however.
** Also, seeing how the Imperium uses "power weapons", it should be no surprise that there's Power Ram.
 
== Miscellaneous ==
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** The Structural Integrity Field [TM] first received that name on ''[[Star Trek: The Next Generation]]''. Presumably, the "polarized hull plating" of ''[[Star Trek: Enterprise]]'' was the forerunner to TNG's structural integrity field.
* In ''[[Dungeons and Dragons]]'' magic items are more resilient than their mundane prototypes, and all artifacts are almost indestructible (much like [[The Lord of the Rings|the One Ring]]). There were even enchantments specifically making important things much less fragile.
** "Glassteel" is the glass enchanted to be as strong as steel. And it's still as non-conductive, corrosion-resistant, and ''light'' as glass. Thus, it's the natural choice for armor of various flying warriors, whether- Aarakocra, [[Winged Humanoid|Avariel]] or, Nimbral (''[[Forgotten Realms]]'') pegasi cavalry.
** ''Player’s Option: Spells & Magic'' has spell "Greater Sign of Sealing" that locks a portal or item and gives it a hefty bonus to all saving throws and resistance to damage equal to caster's level (for 6-level spell it's from 11 and up). And AD&D2 and PO are not very generous with damage bonuses, so this DR is rather formidable in itself, especially if you don't want to use overkill spells that will blast everything around it into ashes too.
** ''[[Forgotten Realms]]'' being a well-detailed setting, there are several other permanent spells for this specific purpose (Nulatoe's Ninemen for organic remnants, Veladar's Vambrace and Holy Might for other things). Merald's Meld "glues" parts together so that instead of breaking the whole only fall to components, Crown Meld doesn't enhance in itself, but "borrows" the best resistance of all component materials (enchanted items save to negate damage, as steel vs. impacts + as ceramics vs. fire, acid and electricity = [[Nigh Invulnerable]]).
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