Jump to content

Deus Ex: Mankind Divided: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 4:
 
{{quote|''"Sometimes, you just have to let go...and embrace what you've become."''|'''Adam Jensen''', ''Announcement Trailer''}}
'''Deus Ex: Mankind Divided''' is an upcoming [[Cyberpunk]]-themed action role-playing video game—combining first-person shooter, stealth and role-playing elements—developed by [[Eidos]] Montreal and published by [[Square Enix]] as a sequel to the 2011 ''[[Deus Ex: Human Revolution]]''. Set two years after ''Human Revolution'' in the year 2029, ''Mankind Divided'' features the return of Adam Jensen, with new technology and body augmentations. The fourth main entry in the ''[[Deus Ex]]'' series, the game iswas slatedreleased foron an23 August 2016 release date.
 
Following the events of the previous game, animosity between augmented and non-augmented humans has reached the point wherein the very notion of augmentation is violently opposed by various elements of society. Now working for the Interpol-funded Task Force 29, Jensen is tasked with pursuing augmented terrorists. But he's also fighting his own war against the people responsible for the events of ''Human Revolution'', in the process uncovering an ever deeper conspiracy.
Line 14:
* [[April Fools]]: Eidos Montreal [https://www.youtube.com/watch?v=U9DaYOk6y9E released a video] about ''Mankind Divided's'' new art direction...
{{quote|'''Adam''': "[[Memetic Mutation|What]] [[Call Forward|a]] [[Deus Ex|shame]]."}}
* [[Arc Words]]: "Can't kill progress."
* [[Arm Cannon]]: Jensen can have his arms modified to mount the P.E.P.S. from ''Human Revolution''.
* [[Ascended Extra]]: The Juggernaut Collective plays a larger role this time around.
* [[The Atoner]]: Adam Jensen's main motivation, in addition to going after those who wronged him in the previous game.
Line 47 ⟶ 49:
** As befitting a ''Deus Ex'' game, it's not always clear what the "right" choice is, if there is any. This is especially highlighted by Adam's conflicting duties to both Task Force 29 and the Juggernaut Collective.
** The "mechanical apartheid" on display is also shown to be filled with grey areas, especially with terrorists and radicals on both sides finding some reason to lash out at each other.
* [[Harder Than Hard]]: Finishing the game on "Give me Deus Ex" unlocks the "I never asked for this" difficulty, which renders death final and deletes your saves should you get killed at any point.
* [[He Who Fights Monsters]]: Depending on your actions, Adam may or may not cross the line into becoming little different from the people he's gunning after.
* [[History Repeats]]: New forms of segregation and racism have emerged, with augmented humans even persecuted apartheid-style.
Line 64 ⟶ 67:
* [[Nothing Is the Same Anymore]]/[[The Unmasqued World]]: For Adam, at least. And not just because of his augmentations either. {{spoiler|As he's since become aware of the Illuminati's plans.}}
* [[Just Before the End]]: Despite the "Mechanical Apartheid," the world has yet to slide into the malaise of the original ''[[Deus Ex]]''. But it's made evident that it's heading there.
* [["Previously On..."]]: The game includes a long, optional intro involving Adam recounting the events of ''Human Revolution.''
* [[Punch Clock Villain]]: Some of Adam Jensen's erstwhile co-workers in Task Force 29 seem to be this, being just professional lawmen just trying to do their duty {{spoiler|and not in the loop on the Illuminati's plans}}.
** Some of the police in Prague are simply doing their jobs in upholding the "Mechanical Apartheid" policies, while others are just finding ''some'' excuse to either beat up some unwitting aug or shove said aug to Útulek Station.
Cookies help us deliver our services. By using our services, you agree to our use of cookies.