Jump to content

Random Drop: Difference between revisions

m
(rationalized header levels)
Line 33:
 
=== First Person Shooter ===
* ''[[Borderlands]]'' is the [[FPS]] equivalent of this (its initial pitch: "[[X Meets Y|Halo meets Diablo]]"). It, too, has a list of super-rare ([[Downloadable Content|DLC]]-exclusive) weapons known as "Pearlescents". These [[Infinity+1 Sword|super-strong]] firearms drop at a rate of 1 for every 60 orange (the previous highest-level category) items. Of course, they're a ''little'' more prevalent than you might think, thanks to a [[Good Bad Bug|multiplayer glitch]] that allows for easy item duplication.
* ''[[STALKER|S.T.A.L.K.E.R.]]'' does this in a really silly fashion, sending you to collect the Eye of a Fleshie or Foot of a Snork. Which makes no sense—why fight potentially dozens of them for a single item to drop rather that just using your knife to cut off the body part from the first one you killed? What, did it take several tries to get it right?
* The folks at Valve have decided to throw the unlockable weapons of ''[[Team Fortress 2]]'' into this category with rates based on time played, and made the achievements "useless" (weapon drops were previously linked to class-specific achievement milestones). The first day had absolutely horrendous drop rates, and most of the time it was weapons you already had, so [[Sarcasm Mode|you can imagine how fun that was]]. It's since gotten slowly but surely a lot better:
Cookies help us deliver our services. By using our services, you agree to our use of cookies.