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Terraria: Difference between revisions

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* [[Warmup Boss]]: The Eye of Cthulhu is usually the first boss the player will face (because it can spawn automatically when you're strong enough) and fairly simple to beat with a good ranged weapon. Its attacks aren't all that strong, either, and dodging it is simple enough with a few levels of wood platforms.
* [[We Can Rebuild Him|We Can Rebuild Them]]: The Eye of Cthulhu, the Eater of Worlds and Skeletron are 'rebuilt' into deadlier, cybernetic versions of themselves (the Twins, the Destroyer, and Skeletron Prime respectively) so that they can get their vengeance on you when you reach Hard Mode.
* [[What the Hell, Player?]]: The Guide Voodoo Doll has the description [[You Bastard|"You are a terrible person."]]
* [[Wide Open Sandbox]]: In a similar vein to ''Minecraft'', the game throws you in at the surface of a pristine wilderness and sends you off to do your thing.
* [[The Wiki Rule]]: [http://wiki.terrariaonline.com/Terraria_Wiki This way.]
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** [[Spelunky]] meets [[Minecraft]] meets [[Dwarf Fortress]]?
** [[Castlevania]] meets [[Minecraft]] meets any grindy RPG.
* [[You Gotta Have Blue Hair]]: The game allows your character to have hair of almost any color. Except black, strangely, due to the way the RGB color sliders work.
** You can get a very dark gray, though, which is the next best thing.
* [[Zerg Rush]]:
** The goblin army event causes more than 100 goblins to spawn on both sides of you and all come after you. Have fun killing warriors from both directions while pelted with arrows and magic from afar.
** In the alpha, the slimes had a high spawn rate and would swarm players while they tried to work making it difficult get your shelter built. While the slime spawn rate has been toned down, this can still happen on blood moons with the zombies and demonic eyes.
** Same applies to the hordes of Skeletons, Giant Worms, and Mother Slimes in the earliest versions of the game. Their spawn rate has been reduced since, thankfully.
*** In hard mode, especially before you get decent hard mode equipment, blood moon can become tougher than the normal mode bosses ever were.
** Snowmen too when you use the Snowglobe item.
** At the lower levels of the caves at the current version, it is nearly impossible to get a respite from the hordes of Skeletons, Giant Worms, and Mother Slimes.
** Then in the Underground Jungle you have Hornets which can spawn in swarms of up to 6. Did we mention they have 100 health and can deal 40 damage per (ranged) hit? If you go into the Underground Jungle on multiplayer, expect that spawn rate to go much higher.
*** Hornets have been nerfed in later updates -- they only have 50 or so HP and their ranged attacks are much weaker (though they can still inflict poison). They're still annoying en masse, though.
** Also have fun in the Underworld where Imps never stop spawning, throwing fireballs [[Depth Perplexion|through walls]] at you while teleporting all over the place. Then come the [[Demonic Spider|bone serpents]]. The spawn rate was mercifully toned down in a patch, but can still be tough at times, although you will no longer regularly have to deal with three simultaneous bone serpents.
** The Underworld nowalso includes flaming bats and demons, which will constantly swarm you if you're traveling the "safer" route by grappling along the ceiling.
** EatersEater of Souls and their variants in the Corruption spawn in massive numbers, sometimes up to a dozen at once, and charge the player relentlessly. Any low-level player wandering into that area is unlikely to get back out alive.
** In the Crimson biome, you're bound to get rushed by spiders if you enter the chasms.
*** In hard mode, especially before you get decent hard mode equipment, blood moon can become tougher than the normal mode bosses ever were.
** Snowmen too when you use the Snowglobe item.
** You can incite this with a water candle, though it only has a modest effect and needs to be in your hand in lieu of a weapon, making it normally only useful for attracting monsters to traps. A similar effect can happen when you consume a Battle Potion. For the record, both of these items stack so try to use both for maximum effect.
** Eaters of Souls and their variants in the Corruption spawn in massive numbers, sometimes up to a dozen at once, and charge the player relentlessly. Any low-level player wandering into that area is unlikely to get back out alive.
** The enemies in the dungeon never stop coming. Wizards attack you from random directions, skeleton warriors charge in more than six at a time, and flying skulls can shut off your ability to attack briefly.
 
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