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Heavy Gear: Difference between revisions

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In the second game, an attack from Earth had the North and South call a cease fire, and the player leads an elite squadron piloting advanced Gears to stop the Earth attack from trashing the planet.
 
The TV series centered around the Heavy Gear championship series, where a rookie Gear pilot named Marcus Rover joins the southern Shadow Dragons and competes against the northern Vanguard of Justice.
 
Has two sister games (both of which exploit the minis game/RPG bifecta), ''[[Jovian Chronicles]]'' ([[In Space]]!) and ''[[Gear Krieg]]'' (In [[World War II]]!).
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* [[Ace Custom]] - The Gears in the TV series are all modified or special designs of standard Gear Chassis.
** Applies to damn near ''any'' Gear piloted by a Duelist.
* [[AIA.I. Is a Crapshoot]] - Sorta. There are no true [[A Is]], but the neural net computers used in the Heavy Gear universe can pick up habits from their users. If it's a Gear, this can include obscene gestures among other things.
* [[Adaptation Decay]] - The TV series universe differs from the [[DP 9]] universe. Expected because [[DP 9]] had little input into the series. Lampshaded in at least one sourcebook where characters talked aobut how bad the series was.
* [[Airborne Aircraft Carrier]]: Of a sorts. Unusual magnetic activity on Terra Nova means that massive "landships" can hover about on magnetic repulsion. The first game features two, the Northern ''Vigilance'' and the Southern ''Draco'', both prides of their military. They of course meet.
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* [[Executive Meddling]] - The original plotline for the TV series was for the Northern and Southern tournament teams to work together to defend Terra Nova against an Earth invasion. This would have been fine, except the executives bigwigs thought that [[Viewers are Morons|the viewer's wouldn't get it.]]
* [[Frickin' Laser Beams]] - The Laser weapons in the first game were played straight. They fired visible, continuous beams of energy that instantly hit anything they were aimed at. What made them demonic in their effectiveness was their accuracy, silence (they only made a quiet buzz when fired) and their damage, capable of killing anything (and that means ANYTHING) in one shot. The beam could even be swept across groups of enemies, causing damage to all of them.
** Then you had the [[Gatling Good|Gatling Laser]], combining the firing rate of an autocannon with the effectiveness of a laser.
** Also the preferred infantry weapon of Earth's Colonial Expeditionary Force.
* [[Metaplot]] - Heavy Gear was very upfront about having one, even going so far as to publish the date of setting on the back of each game book.
* [[Huge Guy, Tiny Girl]] - Back story material covers at least one instance of a normal woman pairing up with a deserted GREL trooper. In the letter she was described as being small, and most male GREL lean heavily towards the large end.
* [[More Dakka]] - The first video game allowed you to alpha-strike your weapons. If your Gear was suitably equipped, it could put on quite a show. [[A-Team Firing|Hitting the target]] and [[NoWon't SellWork On Me|penetrating its armor]] was a different matter.
* [[Real Robot]] - Similar to [[Armored Trooper VOTOMS]], which it is inspired by. Gears tend to be much smaller (4–5 meters), and aren't all that dominant over conventional vehicles and infantry which they need the support of.
* [[Rollerblade Good]] - Wheels, treads or halftracks in the Gears' feet are used for movement over flat ground.
* [[Shoulder Cannon]] - Shoulder-mounted rocket/missile launchers and grenade launchers are the norm in this universe.
* [[Shout-Out]] - To both ''[[Nextwave]]'' and ''[[Dark Shadows (TV series)|Dark Shadows]]''.
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* [[Shown Their Work]] - The team at Dream Pod 9 did their research and as a result, none of the technology presented in-game breaks known physical laws.
* [[Super Soldier]] - GREL troopers- genetically enhanced warriors and damn good gear pilots.
* [[Tank Goodness]]- The first computer game won many fans by making tanks tougher and more heavily armed than gears to the point that it was suicide to go against a Northern Alliance railgun tank.
** The second game nerfs tanks considerably. Fans reacted badly to this and declared the the second game "illogical junk" in spite of the better controls and graphics.
** It qualifies as considerable [[Fan Dumb]] in regards to the tank nerf, as what had actually been changed was the way armor values and weapon penetration was rated by the system. Many pilotable machines in the second game were actually more vulnerable than their [[HG 1]] iterations as a result. [[Cherry Tapping|A constant barrage of light machine gun fire will eventually kill even an assault-weight Gear.]] Ironically, the real complaints most likely came about from the efficiency of the panzerfaust-class weapons against tanks... a class of weapons ''specifically designed'' to kill the heavily armored but less agile vehicles.
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