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* In the MMORPG ''[[Dream of Mirror Online]]'' no enemy will ever inexplicably drop gold, but will often drop items whose sole purpose is to be sold at a set price to NPCs. Some of those drops are even more inexplicable than the gold they replace however... Like pigs carrying carved wooden sculptures of bears, birds with perfume, and eventually male human wizards who drop ladies underwear. No, really.
** Last one actually makes loads of sense. After all, games tend to cast the bookworm geek that got kicked one time too many as evil villain wizards. Hence, pervy accessories or property? Definitely!
* ''[[
* Everquest is no stranger to this trope either, with some interesting twists. For example, pickpocketing a foe allows a rogue to take an item off the creature's loot table, leading to such bizarre occurrences as pickpocketing a Dwarf and stealing a watermelon from him (how did he not notice that?!?) or pickpocketing a goblin and stealing his brain.
* Averted with ''[[Kingdom of Loathing]]'', where monsters drop very... unusual items that make perfect sense for them to have. Of course, this is the game that decided to justify [[Money Spider|most monsters dropping money]] by using meat as the [[Global Currency]].
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== Real Time Strategy ==
* The enemies in ''[[Warhammer
** Tyranids eat literally everything, and have no internal digestive system—they instead leap into digestion pools created by Tyrannoforming so the Hive Fleet can reclaim the raw materials. Presumably, the items they drop are whatever made it through being eaten intact enough to salvage.
** It was then [[Hand Wave]]d as being "released from the Blood Raven vaults" as reward instead. But the question of ''how'' some of these items reached the chapter vaults in the first place led to the [[Kleptomaniac Hero|Bloody Magpies]] [[Me Me]].
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== [[Stealth Based Game]] ==
* ''[[Assassin's Creed: Brotherhood|Assassin's Creed Brotherhood]]'' does this. Oh, sometimes it is reasonable, like guards holding crossbow bolts or bullets - [[Real Life]] soldiers do hold onto ammo - or Borgia messengers holding onto rare [[Vendor Trash]] that might well be what they are supposed to be transporting. However, when guards pack poison vials or the random pickpockets are also holding onto rare [[Vendor Trash]], it gets less plausible.
** It's even worse in ''[[Assassin's Creed: Revelations|Revelations]],'' when bomb components are added. Why, exactly, would a halberd-wielding palace guard be carrying deadly poisonous datura powder?
** [[Fridge Brilliance|Guards tend to confiscate things from criminals they apprehend, and a pickpocket could have anything depending on who was the last person they stole from.]]
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== Tabletop RPG ==
* Parodied in ''[[GURPS]]: Creatures of the Night'' which includes a completely immobile plant monster that comes complete with a treasure trove full of things that are useful when trying to kill plant monsters. Why? Because it enjoys murdering adventurers and taking their stuff (which it then buries somehow).
* ''[[Dungeons
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