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Sonic Advance Trilogy: Difference between revisions

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* [[All There in the Manual]] - The Japanese supplementary material for the first game reveals backstory on the Angel Island Zone boss, {{spoiler|Metal Knuckles. Apparently, Eggman began making it in secret while he had the real Knuckles tricked into thinking Sonic was bad guy in ''[[Sonic 3 and Knuckles|Sonic The Hedgehog 3]]'', secretly examining the echidna behind his back, and it was finally ready to go in this game}}. Because not everyone has read this supplementary material, {{spoiler|Metal Knuckles}} may come across as a [[Giant Space Flea From Nowhere]].
* [[Back Fromfrom the Dead]] - {{spoiler|Emerl, who was rebuilt as Gemerl by Eggman, then reprogrammed by Tails back into his Emerl personality}} in 3, cheering up everyone after [[Downer Ending|the ending]] of ''[[Sonic Battle]]''.
* [[Back That Light Up]] - The third game had different color settings to suit different [[Game Boy Advance]] backlight arrangements.
* [[Band Land]] - Music Plant Zone in the second game.
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** Sonic Advance 2 may have had the hardest activation of the special stages, but their stages were '''much''' easier than the ones in Sonic Advance 1 or 3. 3's stages were incredibly difficult compared to the previous game, especially the last one, and unlike the second game which had a strategy guide to walk you through the locations of everything important, the third game didn't have one to help you out, so you were completely on your own.
* [[Nostalgia Level]] - Several from Sonic Advance: Neo Green Hill Zone, Casino Paradise, Cosmic Angel/X-Zone and The Moon are all obvious homages to [[Sonic the Hedgehog (video game)|Green Hill Zone]], [[Sonic the Hedgehog 2|Casino Night]], [[Sonic 3 and Knuckles|the Death Egg and The Doomsday respectively.]]
** Sunset Hill in Advance 3 is what Green Hill became after Eggman's reality warping experiments at the beginning of the game.
* [[Not the Fall That Kills You]] - {{spoiler|If the Sonic 2-like rescue scene in Advance 1's ending wasn't enough, Advance 2's first ending shows the player character falling from space to the ground without any injuries.}}
** For that matter, the ending of 2 {{spoiler|when you clear True Area 53. Is Vanilla really that much more likely to survive falling from space if she's in Sonic's arms at the time?}}
*** Considering Sonic's apparently immune to falling damage, one could assume that if he lands feet-first and everything's fine. Though he does have a habit of falling face-first instead...
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* [[Platform Battle]] - Goddamn it, Twinkle Snow Eggman.
* [[Power of Friendship]] - The gimmick of the third game.
* [[Recurring Boss]] - The Egg Hammer Tank from [[Sonic the Hedgehog Pocket Adventure|Pocket Adventure]] appears in both Sonic Advance 1 and 2, and gets a [[Spiritual Successor]] in 3.<ref>The third game's hammer boss also shows up in ''[[Sonic Rush Series]]''.</ref> The Egg Snake appears in Advance 1 and 3. There are other throwbacks as well: Advance 2's Techno Base Boss is a improved version of Pocket Adventure's Secret Plant Boss, for example.
** It also applies across the games themselves: The boss of Cosmic Angel from the first is slightly altered and appears as Chaos Angel's boss from the 3rd. Ocean Base's boss feels like a [[X Meets Y|cross]] between the bosses of Secret Base in the first game and Egg Utopia in the second game.
* [[Ring Out Boss]] - The boss in the third game's Toy Kingdom Zone.
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