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Sam & Max: Freelance Police: Difference between revisions

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The comics eventually spawned a short lived animated series and popular [[Adventure Game|Adventure Games]] by two different companies (all with Steve Purcell having considerable involvement):
 
* ''[[Sam and Max Hit The Road]]'', originally released in 1993 by [[Lucas ArtsLucasArts]], was a game in the mold of other [[Lucas ArtsLucasArts]] SCUMM engine classics such as ''[[Monkey Island]]''. At least two known attempts at sequels were made (one by a third party) and both were canceled, the last being in 2004.
* ''[[Sam and Max Freelance Police (animation)|The Adventures of Sam & Max: Freelance Police]]'' ran for 13 episodes on [[FOX|Fox Kids]] in 1997.
* Soon after the last [[Lucas ArtsLucasArts]] attempt was canceled, their licence to the franchise expired. Steve Purcell awarded the next licence deal to [[Telltale Games]], which was made up of many ex [[Lucas ArtsLucasArts]] people. Since 2006, Telltale has put out [[The Adventures of Sam & Max: Freelance Police|three seasons of episodic games]]: ''Sam And Max Save The World'', ''Sam And Max: Beyond Time and Space'' and ''Sam And Max: The Devil's Playhouse''.
 
Use the links above to navigate to the pages of the various Sam and Max incarnations.
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** "You're (such) a [adjective] [noun], Max."
** "That's none of your damn business, Sam."
* [[Characterization Marches On]]: The very first Sam and Max cartoons were actually created as a parody of similar (albeit more serious) characters drawn by Steve Purcell's younger brother, Dave. When Dave left an unfinished comic lying around the house, Steve would take the opportunity to "finish" it for him, having the characters do things like mock the art style and mix up each others' names. Eventually, the parodies developed into comedic figures of their own right, culminating in the late 1970s when Dave Purcell [[Heartwarming Moments (Sugar Wiki)|formally signed over the rights to Steve as a birthday present]].
** Steve remembers this in a slightly less romantic, though no less friendly, manner - his brother's wording was apparently something along the lines of "These characters are now Steve's and I don't care what he does with them."
* [[Christmas Episode]]: There's one for each medium: the comic story ''The Damned Don't Dance'', the game episode ''Ice Station Santa,'' and the cartoon episode ''Christmas, Bloody Christmas.''
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* [[Never Sleep Again]]: "The City That Dares Not Sleep" is about a monster, namely {{spoiler|Max as an [[Eldritch Abomination]]}}, releasing spores that feed on the citizen's dreams and make the monster stronger. Which is why the whole city has spent a while without sleeping.
* [[Noodle Incident]]: Sam and Max continually refer to the events and consequences of previous cases and adventures, not quite explaining what exactly happened.
* [[The Other Darrin]]: Sam and Max have different voice actors with each incarnation (although the cancelled [[Lucas ArtsLucasArts]] game would have kept the "Hit The Road" actors, Bill Farmer and Nick Jameson).
** Telltale tried to get some combo of Farmer, Jameson, Harvey Atkin (Sam in the animated series), or Robert Tinkler (Max in the animated series), but no go.
* [[Pet the Dog]]: After finishing a case involving a demon in their usual chaotic style, Sam and Max are leaving a store when a child falls off the [[It Makes Sense in Context|Ride-a-Demon]]. Max, still talking and walking with Sam, casually reaches out and catches the kid, and then sets him down to toddle off, never breaking stride or losing his train of thought.
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[[Category:US Canadian Comics]]
[[Category:Better Than It Sounds/Comic Books]]
 
[[Category:The Eighties]]
[[Category:Trope Overdosed]]
[[Category:Sam And Max Freelance Police]]
[[Category:Comic Book]]
[[Category:Sam & Max: Freelance Police]]
[[Category:Franchises]]
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