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** ''[[Super Mario Galaxy 2]]'': While the first game used a [[Hub Level]], the second game used a map screen, accessible from the bridge of your spaceship.
** ''[[Super Mario Bros 3]]'': Every world has a map, and Hammer Bros. are often seen wandering around on it ([[media:SuperMario3 map1 4958.png|image]]).
** ''[[New Super Mario Bros.]]'': The maps are linear affairs that progress from one level to the next. ''[[New Super Mario Bros. Wii]]'' uses 3D rendered maps, similar to the 2D maps of ''[[Super Mario Bros 3]]'' (even including wandering Hammer Bros).
* A staple of the ''[[Donkey Kong Country (video game)|Donkey Kong Country]]'' series, including ''[[Donkey Kong Country Returns]]'': There is one large map depicting the entire world, with each destination represented by a smaller map containing the actual levels.
* In the 2008 ''[[Prince of Persia (2008 video game)|Prince of Persia]]'', the map of the City allows you to instantly travel from any already cleansed level to any other. The game simply explains it with [[A Wizard Did It|Elika's light-fueled teleportation power]].
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{{reflist}}
[[Category:Video Game Interface Elements]]
[[Category:Point and Click Map]]▼
[[Category:Map Tropes]]
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