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Ar tonelico: Difference between revisions

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The ''Ar tonelico'' series consists of a trilogy of [[Eastern RPG|JRPGs]] for the [[PlayStation 2]] (the first two games) and [[PlayStationPlay Station 3]] (the third game), developed by Gust Corporation of Japan, best known for their [[Atelier Series(franchise)|Atelier]] of video games, and localized in English by [[Nippon Ichi]] Software. The games (which are largely independent of each other in plot and characters) take place in a [[After the End|post-apocalyptic]] world of Ar Ciel, in which the ground was swallowed hundreds of years ago by a mysterious ''Sea of Death''. Humanity clings to life only on [[Floating Continent]]s surrounding three great towers, each of which serves as the setting for a game. Humanity's engineering ability has regressed to a [[Steampunk]] level, and their only interface with the fantastic technology of the towers are the Reyvateils - [[One-Gender Race|an all-female race]] of artificial beings capable of [[Magic Music|singing songs to conjure]] [[Magic From Technology]].
 
The first game, ''Ar tonelico: Melody of Elemia,'' originally titled ''Ar tonelico: Sekai no Owari de Utaitsudzukeru Shoujo'' (''The Girl who Continues to Sing at the End of the World'') takes place in and around the first tower, in the region of Sol Ciel. This is where the series gets its name: '''Ar tonelico''' is the name of that tower. The story starts in the city of Platina, during an outbreak of enemy creatures called Viruses. The protagonist, a Knight of Elemia named Lyner Barsett, goes to investigate with fellow knight Ayatane, and the tower administrator, Shurelia. Unfortunately, they rapidly discover that the Viruses are able to turn intangible, rendering normal defeat impossible. Shurelia therefore sends Lyner on a quest for the only thing that can help them: the [[Mineral MacGuffin|Hymn Crystal Purger]]. Taking an airship, he travels down to the Wings of Horus, the [[Floating Continent]] that surrounds the tower. More accurately, he crashes thanks to an attack from a dragon, which complicates matters extremely.
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{{franchisetropes}}
* [[Acceptable Feminine Goals]]: Many fans were surprised that Aurica suddenly gave up her dream of becoming the Holy Maiden, which she had worked so hard for despite such odds, and revealed that instead of wanting to become the local equivalent of Pope and reform the church, what she really wanted to do was settle down with Lyner and make music boxes in a small town. The fact that both starting reyvateils in [[Ar tonelico II: Melody of Metafalica|Ar Tonelico 2]] {{spoiler|end up co-maidens and head of the Metafalican government/church}} may be Gust's apology for this: the company [[Atelier Series(franchise)||normally averts this trope hard]].
** While it could be also said that Aurica was never interested in wielding authority and power in the Church, and just wanted to be able to contact the Goddesses. Anyway, in Misha's path and in Tyria's Drama CD it's revealed that she wasn't going to be the same position as a Pope (that position is given to Radolf), and instead, she was put in charge of a charity program, from which she resigned at the end of the game to fulfill her lifelong dream of becoming a music box crafter, with more than a few either hilarious or horrifying results.
* [[All There in the Manual]]: Much of the history of the world of Ar Ciel is explained in supplemental material that is only available in Japanese.
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