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Go Look At the Distraction: Difference between revisions

→‎Tabletop Games: added V&V example
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* Played with in ''Gamers 2: Dorkness Rising''—played straight early on, with the party distracting their paladin so the rest of the group can do some [[Jack Bauer Interrogation Technique]] on a captured badguy. Later, after learning to trust the players a bit more, the DM has his paladin [[I Need to Go Iron My Dog|wander off intentionally]] to allow the party free rein.
:When he comes back to find that a demon they'd been interrogating had "inexplicably" had the holy water they'd had him bless dumped over its head, he says, "I feel ''dirty''."
* One published module for ''[[Villains and Vigilantes]]'' demanded the entire team pick up the [[Idiot Ball]] simultaneously [[Railroading|in order not to disrupt its plot]]: during a bodyguarding assignment, the villains stage an incredibly obvious distraction—and the module itself insisted that any hero who does not ''immediately'' abandon the NPC they are guarding to respond to the obvious distraction is a ''bad hero'' and should be penalized by the GM.
 
== Video Games ==
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