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** Epitomized by the Demolisher series of tanks. Massive tanks ranging from 80 to 100 tons carrying [[More Dakka|dual Autocannon-20s]], some of the largest ballistic weapons in the game, and with enough armor to weather assaults. In the canon, it was specifically designed to hunt and kill BattleMechs, which it could do readily—few units, even in the assault weight class like the Demolisher, can carry two AC/20s, and even fewer can shake off a hit from just one of those cannons.
* In ''Weird War Two'', a dice and paper WWII RPG which basically mixes myth, horror, and WWII, there are demonically possessed Nazi tanks from hell. There are also super haunted ghost tank hunters for the allies. These tanks can have special abilities and Special Ammo. Tanks in this game are downright deadly to anyone not sporting big guns or lots of infantry with AT weapons. So having a tank on your side is Tank Goodness.
* ''[[Paranoia (game)|Paranoia]]'' has the Mark IV Warbot, designed by R&D in hopes of replacing the ''entire Armed Forces''. While [[Nigh Invulnerable]] to conventional firepower, it can be disabled by attacking its bot brain {{spoiler|(including an overzealous scrubot with a steel scrub brush, and an inferiority complex due to a barometer falling off)}}, or flat-out destroyed by [[Star Wars|firing into a thermal exhaust port]]. At one point, another Alpha Complex captures one and renames it the OGREbot (a [[Shout-Out]] to the Steve Jackson game).
* The Tank form in ''[[Mekton]]'' gets you a 2pt bonus to your armour and lets you appoint either the 'head' or the 'torso' to have a 360 degree arc of fire as the turret. Of course, you can also build a mecha that [[Transforming Mecha|turns INTO a tank]], thereby getting [[Humongous Mecha]] and Tank Goodness bonuses at the same time.
* ''[[Rifts]]'' first introduced tanks to the game in the ''Traix and the NGR'' [[Sourcebook]], and has pretty much made a point in outfitting nearly every country on the planet since with outrageous tanks to go along with their [[Powered Armor]] and [[Humongous Mecha]]. The standout examples include the Karthum-Terek, a massive tank with guns capable of harming starships and enough redundancy built in that it literally has to be blown to pieces in order to destroy it, and the Neo-Abrams, which manages to combine both realistic practicality (by real-world standards, no less!) and [[Game Breaker|overwhelming munchkinism]] [[Awesome but Practical|in the same package]].
* [[Dystopian Wars]] has a large number of War Machines. For scale, a Small Tank base is the size of a Modern Tank. A Land Ship in game is so large they can mount Saint Paul's Catherdral on it's chassis.
 
 
== Video Games ==
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