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X-COM (Video Game): Difference between revisions

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* [[Zeerust]]: Deliberately invoked. While the game starts off with conventional Cold War-era firearms, eventually you and your squadmates gain access to bulky reverse-engineered variants of the aliens' weapons that wouldn't be too out of place in a period Sci Fi movie.
 
[[Damage Control]]== XCOM 2 (2016) ==
* [[A.I. Is a Crapshoot]]: Averted with the ''Shen's Last Gift'' DLC, which allows XCOM to deploy a new class of loyal, sentient robots into action. {{spoiler|Julian, the A.I. originally created by Dr. Shen for XCOM, meanwhile is shown as a bit unhinged after being captured by ADVENT...and then turning ''against'' ADVENT.}}
* [[Action Survivor]]: The Reapers in ''War of the Chosen'' are a Resistance faction that's comprised of these, with a hefty dose of [[Crazy Survivalist]] for good measure.
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** It's mentioned that Dr. Shen in EU/EW was Taiwanese and that Dr. Vahlen's first name is Moira.
** In-verse, the Archives mention that XCOM Project was established by the Council in 1993, originally as a contingency in the event of an [[Alien Invasion]], seemingly writing off the events of ''The Bureau: XCOM Declassified.'' {{spoiler|Given how the endings of ''The Bureau'' all point to the organization being expunged from most records, it's justified.}}
** ''War of the Chosen'' reveals that prior to Operation Gatecrasher, it was the Reavers who finally tracked down the Commander.
* [[Ruins of the Modern Age]]:
** The decaying, overgrown remains of modern-day buildings, facilities and whole settlements still litter areas that ADVENT had largely abandoned to the elements and its blacksite operations. In-game lore suggests that there are still some people struggling to hide in such ruins away from ADVENT and the aliens.
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