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''RESURRECTED!'' }}
'''''Metal Gear Rising: Revengeance''''' is
The game started life some time after ''Metal Gear Solid 4'' went gold, as a Kojima Productions title known as ''Metal Gear Solid: Rising'', handled mostly by the younger staffers entrusted by Kojima himself. It originally intended to strike a balance between the series' trademark stealth action and a new combat system based around being able to cut almost everything in the game. However, this build was cancelled several months after being shown at E3 2010 due to a difficulties achieving a balance between the old and new gameplay concepts, and the project was handed over to Platinum in early 2011.
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