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Gradius/Trivia: Difference between revisions

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* [[Bad Export for You]]: The NES ''Life Force'' only allows two options per ship (instead of three like its FC counterpart) and lacks the multiple endings from the FC ''Salamander''; its sole ending is a static shot of the Konami logo while the ending theme plays.
* [[Follow the Leader]]: A great many shooters followed the ''Gradius'' powerup system, sometimes expanding it into a between-levels "shop" where points could be exchanged for powerups, other times using it verbatim.
* [[Keep Circulating the Tapes]]: The mainline games are fairly good about this, each game from ''I'' through ''IV'' having had about 1-3 [[Arcade Perfect Port|Arcade Perfect Ports]], but the ''Solar Assault Gradius'' sub-series never saw a console release (you may be lucky to find one at Chuck-e-Cheese's).
* [[No Export for You]]: Much of the series. In fact, in a world where <s>the U.S.</s> North America gets priority over Europe when it comes to video game releases, the opposite applies for not only this series, but the [[Affectionate Parody]], [[Parodius]], as well.
* [[Sequel First]]: ''Gradius II'' was released in 1988 in Japan and Europe, but ''not in North America'', where it was officially unreleased until its appearance on ''Gradius Collection'' in 2006. ''Gaiden'' is a milder example; ''IV'' and ''Galaxies'' came after it and were released here before ''Collection'' (which included ''Gaiden'' as well).
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